##-***************************************************************************** ## ## Copyright (c) 2009-2011, ## Sony Pictures Imageworks, Inc. and ## Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd. ## ## All rights reserved. ## ## Redistribution and use in source and binary forms, with or without ## modification, are permitted provided that the following conditions are ## met: ## * Redistributions of source code must retain the above copyright ## notice, this list of conditions and the following disclaimer. ## * Redistributions in binary form must reproduce the above ## copyright notice, this list of conditions and the following disclaimer ## in the documentation and/or other materials provided with the ## distribution. ## * Neither the name of Sony Pictures Imageworks, nor ## Industrial Light & Magic nor the names of their contributors may be used ## to endorse or promote products derived from this software without specific ## prior written permission. ## ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ## ##-***************************************************************************** from maya import cmds as MayaCmds import os import unittest import util class emptyMeshTest(unittest.TestCase): def setUp(self): MayaCmds.file(new=True, force=True) self.__files = [] def tearDown(self): for f in self.__files: os.remove(f) def testEmptyMeshFlag(self): MayaCmds.createNode('mesh', name='mesh') MayaCmds.rename('|polySurface1', 'trans') self.__files.append(util.expandFileName('emptyMeshTest.abc')) MayaCmds.AbcExport(j='-root trans -file ' + self.__files[-1]) MayaCmds.AbcImport(self.__files[-1], m='open') self.failUnless(MayaCmds.objExists("trans")) self.failIf(MayaCmds.objExists("head"))