// // Copyright Contributors to the MaterialX Project // SPDX-License-Identifier: Apache-2.0 // #ifndef MATERIALX_UNLITSURFACENODEGLSL_H #define MATERIALX_UNLITSURFACENODEGLSL_H #include #include MATERIALX_NAMESPACE_BEGIN /// Unlit surface node implementation for GLSL class MX_GENGLSL_API UnlitSurfaceNodeGlsl : public GlslImplementation { public: static ShaderNodeImplPtr create(); void emitFunctionCall(const ShaderNode& node, GenContext& context, ShaderStage& stage) const override; }; MATERIALX_NAMESPACE_END #endif