// // Copyright Contributors to the MaterialX Project // SPDX-License-Identifier: Apache-2.0 // #include namespace py = pybind11; void bindPyMdlShaderGenerator(py::module& mod); PYBIND11_MODULE(PyMaterialXGenMdl, mod) { mod.doc() = "Shader generation using the Material Definition Language."; // PyMaterialXGenMdl depends on types defined in PyMaterialXGenShader PYMATERIALX_IMPORT_MODULE(PyMaterialXGenShader); bindPyMdlShaderGenerator(mod); };