// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "HAL/Platform.h" class IDirectLinkUI { public: /** * Open the direct link connections window or move it up front if it's already open */ virtual void SetStreamWindowCenter(int InCenterX, int InCenterY) = 0; virtual void OpenDirectLinkStreamWindow() = 0; /** * Get the user defined cache directory for direct link */ virtual const TCHAR* GetDirectLinkCacheDirectory() = 0; virtual ~IDirectLinkUI() = default; };