// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Misc/ConfigCacheIni.h" #include "BuildStorageToolParameters.h" class FBuildStorageToolParametersBuilder { public: FBuildStorageToolParametersBuilder(); FBuildStorageToolParameters Build(); private: FConfigFile* BuildStorageToolConfig; private: FGeneralParameters BuildGeneralParameters(); FString SectionToText(const FConfigSection& InSection) const; };