// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" #include "EnvironmentQuery/EnvQueryTest.h" #include "EnvQueryTest_Random.generated.h" UCLASS(MinimalAPI, meta=(DeprecatedNode, DeprecationMessage = "This class is now deprecated, please use RunMode supporting random results instead.")) class UEnvQueryTest_Random : public UEnvQueryTest { GENERATED_UCLASS_BODY() protected: virtual void RunTest(FEnvQueryInstance& QueryInstance) const override; virtual FText GetDescriptionDetails() const override; };