// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "ILiveLinkComponentModule.h" class FLiveLinkComponentsModule : public ILiveLinkComponentsModule { public: virtual FLiveLinkComponentRegistered& OnLiveLinkComponentRegistered() override { return OnLiveLinkComponentRegisteredDelegate; } private: FLiveLinkComponentRegistered OnLiveLinkComponentRegisteredDelegate; };