// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "GameFramework/CheatManager.h" #include "SlateIMInGameWidgetCheatManager.generated.h" UCLASS() class USlateIMInGameWidgetCheatManager : public UCheatManagerExtension { GENERATED_BODY() public: USlateIMInGameWidgetCheatManager(); UFUNCTION(Exec) void ToggleSlateIMInGameWidget(const FString& Path) const; private: UFUNCTION(Exec) void EnableInGameWidgetFromClass(const FString& ClassPath, const bool bEnable) const; };