// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Styling/SlateStyle.h" #define UE_API METAHUMANTOOLKIT_API class FMetaHumanToolkitStyle : public FSlateStyleSet { public: static UE_API FMetaHumanToolkitStyle& Get(); static UE_API void Register(); static UE_API void Unregister(); private: UE_API FMetaHumanToolkitStyle(); }; #undef UE_API