// Copyright Epic Games, Inc. All Rights Reserved. #include "PartyModule.h" #include "HAL/IConsoleManager.h" IMPLEMENT_MODULE(FPartyModule, Party); DEFINE_LOG_CATEGORY(LogParty); #if STATS DEFINE_STAT(STAT_PartyStat1); #endif void FPartyModule::StartupModule() { } void FPartyModule::ShutdownModule() { } /** * CVar to disable writing information to Online Subsystem Presence */ static TAutoConsoleVariable CVar_OnlineFramework_Party_ShouldWritePresenceToOnlineSubsystem( TEXT("onlineframework.party.shouldwritepresencetoonlinesubsystem"), 1, TEXT("Whether relevant systems should write Presence information to OnlineSubsystem")); /** * CVar to enable writing information to Online Services Presence */ static TAutoConsoleVariable CVar_OnlineFramework_Party_ShouldWritePresenceToOnlineServices( TEXT("onlineframework.party.shouldwritepresencetoonlineservices"), 0, TEXT("Whether relevant systems should write Presence information to OnlineServices")); /** * CVar to enable reading information from Online Services Presence */ static TAutoConsoleVariable CVar_OnlineFramework_Party_ShouldReadPresenceFromOnlineServices( TEXT("onlineframework.party.shouldreadpresencefromonlineservices"), 0, TEXT("Whether relevant systems should read Presence information from OnlineServices")); /** * CVar to enable reading information from Online Services User Info */ static TAutoConsoleVariable CVar_OnlineFramework_Party_ShouldReadUserInfoFromOnlineServices( TEXT("onlineframework.party.shouldreaduserinfofromonlineservices"), 0, TEXT("Whether relevant systems should read User Information from OnlineServices"));