// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Containers/Map.h" #include "Framework/Commands/Commands.h" #include "Framework/Commands/UICommandInfo.h" #include "Framework/MultiBox/MultiBoxBuilder.h" #include "HAL/Platform.h" #include "Templates/SharedPointer.h" #include "UObject/NameTypes.h" #define UE_API COMMONMENUEXTENSIONS_API class SEditorViewport; class FEditorViewportClient; class FMenuBuilder; class FUICommandInfo; class FUICommandList; struct FToolMenuEntry; enum class EGroomViewMode : uint8; UE_DECLARE_TCOMMANDS(class FGroomVisualizationMenuCommands, UE_API) class FGroomVisualizationMenuCommands : public TCommands { public: struct FGroomVisualizationRecord { FName Name; TSharedPtr Command; EGroomViewMode Mode; }; typedef TMultiMap TGroomVisualizationModeCommandMap; typedef TGroomVisualizationModeCommandMap::TConstIterator TCommandConstIterator; UE_API FGroomVisualizationMenuCommands(); UE_API TCommandConstIterator CreateCommandConstIterator() const; static UE_API void BuildVisualisationSubMenu(FMenuBuilder& Menu); static UE_API void BuildVisualisationSubMenuForGroomEditor(FMenuBuilder& Menu); static UE_API FToolMenuEntry BuildVisualizationSubMenuItem(const TWeakPtr& Viewport); static UE_API FToolMenuEntry BuildVisualizationSubMenuItemForGroomEditor(const TWeakPtr& Viewport); UE_API virtual void RegisterCommands() override; UE_API void BindCommands(FUICommandList& CommandList, const TSharedPtr& Client) const; inline bool IsPopulated() const { return CommandMap.Num() > 0; } private: void BuildCommandMap(); bool AddCommandTypeToMenu(FMenuBuilder& Menu, const EGroomViewMode Type) const; static void InternalBuildVisualisationSubMenu(FMenuBuilder& Menu, bool bIsGroomEditor); static void ChangeGroomVisualizationMode(TWeakPtr WeakClient, FName InName); static bool IsGroomVisualizationModeSelected(TWeakPtr WeakClient, FName InName); static FToolMenuEntry InternalBuildVisualizationSubMenuItem(const TWeakPtr& Viewport, bool bIsGroomEditor); private: TGroomVisualizationModeCommandMap CommandMap; }; #undef UE_API