// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" #define UE_API STORAGESERVERWIDGETS_API namespace UE::Zen::Build { class FBuildServiceInstance; } namespace UE::Zen::Build { class FServiceInstanceManager { public: UE_API TSharedPtr GetBuildServiceInstance() const; private: mutable TSharedPtr CurrentInstance; }; } // namespace UE::StorageService::Build #undef UE_API