// Copyright Epic Games, Inc. All Rights Reserved. #include "CookTypes.h" #include "Misc/Guid.h" namespace UE::Cook { // Change CookIncrementalVersion to a new guid when all packages in an incremental cook need to be invalidated FGuid CookIncrementalVersion( 0x9F3A7C12, 0x4B8E2F90, 0xC1D47A6B, 0x6E9B0FD3 ); }