# SPDX-License-Identifier: BSD-3-Clause # Copyright Contributors to the OpenEXR Project. # This is only an example of a theoretical toolchain file # that might be used for compiling to target a VFX # reference platform (https://vfxplatform.com) that is # consistent with the CY2021 spec. # # A toolchain file is loaded early in the cmake configure # process to enable compiler checks to use the appropriate # compilers. # # Read the docs to understand more: # https://cmake.org/cmake/help/v3.12/manual/cmake-toolchains.7.html # # Then to run, do something like # mkdir vfx_2021 # cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-Linux-VFX_Platform21.cmake -DCMAKE_INSTALL_PREFIX=/path/to/vfx_2021 .. # (plus any other settings you'd like) # make # make test # make install # by not setting this, it will assume it's a mostly standard linux environment #set(CMAKE_SYSTEM_NAME Linux) set(CMAKE_C_COMPILER gcc-9.3.1) set(CMAKE_CXX_COMPILER g++-9.3.1) set(CMAKE_FIND_ROOT_PATH /my/vfx_2021/libraries) set(CMAKE_CXX_STANDARD 14) # read the docs to understand whether this is what you want # if you use system libraries for some things, it may not be!!! #set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) #set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) #set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)