[Audio] UseAudioMixer=True [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Maximum AppliedDefaultGraphicsPerformance=Maximum [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 !D3D12TargetedShaderFormats=ClearArray +D3D12TargetedShaderFormats=PCD3D_SM6 [/Script/Engine.RendererSettings] r.AllowStaticLighting=0 r.AntiAliasingMethod=4 r.ClearCoatNormal=True r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.AutoExposure=False r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8 r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8 r.DefaultFeature.MotionBlur=False r.DynamicGlobalIlluminationMethod=1 r.GBufferFormat=3 r.GenerateMeshDistanceFields=True r.Lumen.HardwareRayTracing.HitLighting.ForceOpaque=0 r.Lumen.HardwareRayTracing.LightingMode=1 r.Lumen.LightingDataFormat=1 r.Lumen.Reflections.DenoiserTonemapRange =12 r.Lumen.Reflections.HardwareRayTracing.Translucent.MaxRefractionBounces=2 r.Lumen.TraceMeshSDFs=0 r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True r.Material.EnergyConservation=True r.Mobile.FloatPrecisionMode=2 r.OIT.SortedPixels=True r.PathTracing.VisibleLights=1 r.RayTracedTranslucency.Allowed=1 r.RayTracedTranslucency.ForceOpaque=0 r.RayTracedTranslucency.MaxPrimaryHitEvents=3 r.RayTracedTranslucency.UseRayTracedRefraction=1 r.RayTracing.Culling=0 r.RayTracing.Nanite.Mode=1 r.RayTracing.NormalBias=0.18 r.RayTracing.ResidentGeometryMemoryPoolSizeInMB=700 r.RayTracing.Shadows.Translucency=1 r.RayTracing.Shadows=True r.RayTracing=True r.ReflectionCaptureResolution=1024 r.ReflectionMethod=1 r.Shadow.Virtual.Enable=1 r.SkinCache.CompileShaders=True r.SkinCache.SceneMemoryLimitInMB=126.000000 r.SkyAtmosphere.MultiScatteringLUT.HighQuality=1 r.Substrate.BytesPerPixel=240 r.Substrate.Debug.AdvancedVisualizationShaders=True r.Substrate.EnableLayerSupport=True r.Substrate.OpaqueMaterialRoughRefraction=True r.Substrate.ProjectClosuresPerPixel=5 r.Substrate.ProjectClosuresPerPixelOverride=1 r.Substrate.ProjectGBufferFormat=1 r.Substrate=True r.Translucency.StandardSeparated=1 r.Translucent.UsesRectLights=True r.VirtualTextures=True [/Script/Engine.VirtualTexturePoolConfig] DefaultSizeInMegabyte=64 bPoolAutoGrowInEditor=False +Pools=(Formats=(PF_DXT1),MinTileSize=136,MaxTileSize=136,SizeInMegabyte=78,bEnableResidencyMipMapBias=False,bAllowSizeScale=False,MinScaledSizeInMegabyte=0,MaxScaledSizeInMegabyte=0) +Pools=(Formats=(PF_BC5),MinTileSize=136,MaxTileSize=136,SizeInMegabyte=84,bEnableResidencyMipMapBias=False,bAllowSizeScale=False,MinScaledSizeInMegabyte=0,MaxScaledSizeInMegabyte=0) [/Script/WorldPartitionEditor.WorldPartitionEditorSettings] CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' [/Script/Engine.UserInterfaceSettings] bAuthorizeAutomaticWidgetVariableCreation=False FontDPIPreset=Standard FontDPI=72 [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=79BFBCEF42D211CDBF800C9F2597C868 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress= [/Script/Engine.Engine] NearClipPlane=0.03 [/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Game/Studios/Levels/Studio_White.Studio_White GameDefaultMap=/Game/Studios/Levels/Studio_White.Studio_White [/Script/InterchangeEngine.InterchangeProjectSettings] ContentImportSettings=(DefaultPipelineStackOverride=((Materials, "Materials & Textures"),(Textures, "Textures"),(Sounds, "Audio")),ShowImportDialogOverride=(),PipelineStacks=(("Static Meshes", (Pipelines=("/Game/Studios/InterchangePipeline/Pipeline_StaticMeshes.Pipeline_StaticMeshes"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline")),(Translator="/Script/InterchangeImport.InterchangeGLTFTranslator",Pipelines=("/Interchange/Pipelines/DefaultGLTFAssetsPipeline.DefaultGLTFAssetsPipeline","/Interchange/Pipelines/DefaultGLTFPipeline.DefaultGLTFPipeline"))))),("Skeletal Meshes", (Pipelines=("/Game/Studios/InterchangePipeline/Pipeline_SkeletalMeshes.Pipeline_SkeletalMeshes"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline")),(Translator="/Script/InterchangeImport.InterchangeGLTFTranslator",Pipelines=("/Interchange/Pipelines/DefaultGLTFAssetsPipeline.DefaultGLTFAssetsPipeline","/Interchange/Pipelines/DefaultGLTFPipeline.DefaultGLTFPipeline"))))),("Audio", (Pipelines=("/Interchange/Pipelines/DefaultAudioPipeline.DefaultAudioPipeline"))),("Materials & Textures", (Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultMaterialPipeline.DefaultMaterialPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline"))))),("Textures", (Pipelines=("/Interchange/Pipelines/DefaultTexturePipeline.DefaultTexturePipeline"))),("HDR Cubemap", (Pipelines=("/Game/Studios/InterchangePipeline/Pipeline_HDR_Cubemap.Pipeline_HDR_Cubemap")))),DefaultPipelineStack="Static Meshes",ImportDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowImportDialog=True,bShowReimportDialog=False) SceneImportSettings=(PerTranslatorDialogOverride=,PipelineStacks=(("Scene", (Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline"),PerTranslatorPipelines=((Translator="/Script/InterchangeImport.InterchangeMaterialXTranslator",Pipelines=("/Interchange/Pipelines/DefaultSceneAssetsPipeline.DefaultSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline","/Interchange/Pipelines/DefaultMaterialXPipeline.DefaultMaterialXPipeline")),(Translator="/Script/InterchangeImport.InterchangeGLTFTranslator",Pipelines=("/Interchange/Pipelines/DefaultGLTFSceneAssetsPipeline.DefaultGLTFSceneAssetsPipeline","/Interchange/Pipelines/DefaultSceneLevelPipeline.DefaultSceneLevelPipeline","/Interchange/Pipelines/DefaultGLTFPipeline.DefaultGLTFPipeline")))))),DefaultPipelineStack="Scene",ImportDialogClass="/Script/InterchangeEditorPipelines.InterchangePipelineConfigurationGeneric",bShowImportDialog=True,bShowReimportDialog=False) FilePickerClass=/Script/InterchangeEditorUtilities.InterchangeFilePickerGeneric bStaticMeshUseSmoothEdgesIfSmoothingInformationIsMissing=True GenericPipelineClass=/Script/InterchangePipelines.InterchangeGenericAssetsPipeline ConverterDefaultPipeline=/Interchange/Pipelines/DefaultAssetsPipeline.DefaultAssetsPipeline