Files
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

61 lines
1.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MovieScene/MovieSceneLiveLinkTrack.h"
#include "Evaluation/MovieSceneEvaluationTrack.h"
#include "MovieScene/MovieSceneLiveLinkSection.h"
#include "MovieScene/MovieSceneLiveLinkStructProperties.h" // IWYU pragma: keep
#include "MovieSceneLiveLinkSectionTemplate.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(MovieSceneLiveLinkTrack)
UMovieSceneLiveLinkTrack::UMovieSceneLiveLinkTrack(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
#if WITH_EDITORONLY_DATA
TrackTint = FColor(48, 227, 255, 65);
#endif
SupportedBlendTypes = FMovieSceneBlendTypeField::All();
}
bool UMovieSceneLiveLinkTrack::SupportsType(TSubclassOf<UMovieSceneSection> SectionClass) const
{
return SectionClass == UMovieSceneLiveLinkSection::StaticClass();
}
UMovieSceneSection* UMovieSceneLiveLinkTrack::CreateNewSection()
{
return NewObject<UMovieSceneSection>(this, UMovieSceneLiveLinkSection::StaticClass(), NAME_None, RF_Transactional);
}
FMovieSceneEvalTemplatePtr UMovieSceneLiveLinkTrack::CreateTemplateForSection(const UMovieSceneSection& InSection) const
{
return FMovieSceneLiveLinkSectionTemplate(*CastChecked<const UMovieSceneLiveLinkSection>(&InSection), *this);
}
void UMovieSceneLiveLinkTrack::PostCompile(FMovieSceneEvaluationTrack& Track, const FMovieSceneTrackCompilerArgs& Args) const
{
Track.SetEvaluationMethod(EEvaluationMethod::Swept);
}
#if WITH_EDITORONLY_DATA
void UMovieSceneLiveLinkTrack::SetDisplayName(const FText& NewDisplayName)
{
Super::SetDisplayName(NewDisplayName);
FString StringName = NewDisplayName.ToString();
FName Name(*StringName);
SetPropertyNameAndPath(Name, StringName);
for (UMovieSceneSection* Section : Sections)
{
UMovieSceneLiveLinkSection* LiveLinkSection = Cast<UMovieSceneLiveLinkSection>(Section);
if (LiveLinkSection)
{
LiveLinkSection->SetSubjectName(Name);
}
}
}
#endif