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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

17 lines
340 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Components/PoseableMeshComponent.h"
#include "PoseSearchMeshComponent.generated.h"
UCLASS()
class UPoseSearchMeshComponent : public UPoseableMeshComponent
{
GENERATED_BODY()
public:
void Refresh();
void Initialize(const FTransform& InComponentToWorld);
};