Files
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

2789 lines
99 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "dnatests/Fixturesv23.h"
#include "dna/Reader.h"
#pragma warning(disable : 4503)
namespace dna {
const unsigned char RawV23::header[] = {
0x44, 0x4e, 0x41, // DNA signature
0x00, 0x02, // Generation
0x00, 0x03, // Version
// Index Table
0x00, 0x00, 0x00, 0x05, // Index table entry count
0x64, 0x65, 0x73, 0x63, // Descriptor id
0x00, 0x01, 0x00, 0x01, // Descriptor version
0x00, 0x00, 0x00, 0x5b, // Descriptor offset
0x00, 0x00, 0x00, 0x57, // Descriptor size
0x64, 0x65, 0x66, 0x6e, // Definition id
0x00, 0x01, 0x00, 0x01, // Definition version
0x00, 0x00, 0x00, 0xb2, // Definition offset
0x00, 0x00, 0x03, 0x1a, // Definition size
0x62, 0x68, 0x76, 0x72, // Behavior id
0x00, 0x01, 0x00, 0x01, // Behavior version
0x00, 0x00, 0x03, 0xcc, // Behavior offset
0x00, 0x00, 0x05, 0x46, // Behavior size
0x67, 0x65, 0x6f, 0x6d, // Geometry id
0x00, 0x01, 0x00, 0x01, // Geometry version
0x00, 0x00, 0x09, 0x12, // Geometry offset
0x00, 0x00, 0x04, 0x38, // Geometry size
0x6d, 0x6c, 0x62, 0x68, // Machine learned behavior id
0x00, 0x01, 0x00, 0x00, // Machine learned behavior version
0x00, 0x00, 0x0d, 0x4a, // Machine learned behavior offset
0x00, 0x00, 0x02, 0xfa // Machine learned behavior size
};
const unsigned char RawV23::descriptor[] = {
0x00, 0x00, 0x00, 0x04, // Name length
0x74, 0x65, 0x73, 0x74, // Name
0x00, 0x05, // Archetype
0x00, 0x02, // Gender
0x00, 0x2a, // Age
0x00, 0x00, 0x00, 0x02, // Metadata count
0x00, 0x00, 0x00, 0x05, // Metadata key length
0x6b, 0x65, 0x79, 0x2d, 0x41, // Metadata key: "key-A"
0x00, 0x00, 0x00, 0x07, // Metadata value length
0x76, 0x61, 0x6c, 0x75, 0x65, 0x2d, 0x41, // Metadata value: "value-A"
0x00, 0x00, 0x00, 0x05, // Metadata key length
0x6b, 0x65, 0x79, 0x2d, 0x42, // Metadata key: "key-B"
0x00, 0x00, 0x00, 0x07, // Metadata value length
0x76, 0x61, 0x6c, 0x75, 0x65, 0x2d, 0x42, // Metadata value: "value-B"
0x00, 0x01, // Unit translation
0x00, 0x01, // Unit rotation
0x00, 0x01, // Coordinate system x-axis
0x00, 0x02, // Coordinate system y-axis
0x00, 0x04, // Coordinate system z-axis
0x00, 0x02, // LOD Count
0x00, 0x00, // MaxLOD: 0
0x00, 0x00, 0x00, 0x01, // Complexity name length
0x41, // 'A' - Complexity name
0x00, 0x00, 0x00, 0x06, // DB name length
0x74, 0x65, 0x73, 0x74, 0x44, 0x42 // Name
};
const unsigned char RawV23::definition[] = {
0x00, 0x00, 0x00, 0x02, // Joint name indices lod to row mapping length
0x00, 0x00, // Map from LOD-0 to row 0 in below defined matrix
0x00, 0x01, // Map from LOD-1 to row 1 in below defined matrix
0x00, 0x00, 0x00, 0x02, // Joint name indices per LOD row count
0x00, 0x00, 0x00, 0x09, // Indices matrix row-0
0x00, 0x00, // Joint name index: 0
0x00, 0x01, // Joint name index: 1
0x00, 0x02, // Joint name index: 2
0x00, 0x03, // Joint name index: 3
0x00, 0x04, // Joint name index: 4
0x00, 0x05, // Joint name index: 5
0x00, 0x06, // Joint name index: 6
0x00, 0x07, // Joint name index: 7
0x00, 0x08, // Joint name index: 8
0x00, 0x00, 0x00, 0x06, // Indices matrix row-1
0x00, 0x00, // Joint name index: 0
0x00, 0x01, // Joint name index: 1
0x00, 0x02, // Joint name index: 2
0x00, 0x03, // Joint name index: 3
0x00, 0x06, // Joint name index: 6
0x00, 0x08, // Joint name index: 8
0x00, 0x00, 0x00, 0x02, // Blend shape name indices lod to row mapping length
0x00, 0x00, // Map from LOD-0 to row 0 in below defined matrix
0x00, 0x01, // Map from LOD-1 to row 1 in below defined matrix
0x00, 0x00, 0x00, 0x02, // Blend shape name indices per LOD row count
0x00, 0x00, 0x00, 0x09, // Indices matrix row-0
0x00, 0x00, // Blend shape name index: 0
0x00, 0x01, // Blend shape name index: 1
0x00, 0x02, // Blend shape name index: 2
0x00, 0x03, // Blend shape name index: 3
0x00, 0x04, // Blend shape name index: 4
0x00, 0x05, // Blend shape name index: 5
0x00, 0x06, // Blend shape name index: 6
0x00, 0x07, // Blend shape name index: 7
0x00, 0x08, // Blend shape name index: 8
0x00, 0x00, 0x00, 0x04, // Indices matrix row-1
0x00, 0x02, // Blend shape name index: 2
0x00, 0x05, // Blend shape name index: 5
0x00, 0x07, // Blend shape name index: 7
0x00, 0x08, // Blend shape name index: 8
0x00, 0x00, 0x00, 0x02, // Animated map name indices lod to row mapping length
0x00, 0x00, // Map from LOD-0 to row 0 in below defined matrix
0x00, 0x01, // Map from LOD-1 to row 1 in below defined matrix
0x00, 0x00, 0x00, 0x02, // Animated map name indices per LOD row count
0x00, 0x00, 0x00, 0x0a, // Indices matrix row-0
0x00, 0x00, // Animated map name index: 0
0x00, 0x01, // Animated map name index: 1
0x00, 0x02, // Animated map name index: 2
0x00, 0x03, // Animated map name index: 3
0x00, 0x04, // Animated map name index: 4
0x00, 0x05, // Animated map name index: 5
0x00, 0x06, // Animated map name index: 6
0x00, 0x07, // Animated map name index: 7
0x00, 0x08, // Animated map name index: 8
0x00, 0x09, // Animated map name index: 9
0x00, 0x00, 0x00, 0x04, // Indices matrix row-1
0x00, 0x02, // Animated map name index: 2
0x00, 0x05, // Animated map name index: 5
0x00, 0x07, // Animated map name index: 7
0x00, 0x08, // Animated map name index: 8
0x00, 0x00, 0x00, 0x02, // Mesh name indices lod to row mapping length
0x00, 0x00, // Map from LOD-0 to row 0 in below defined matrix
0x00, 0x01, // Map from LOD-1 to row 1 in below defined matrix
0x00, 0x00, 0x00, 0x02, // Mesh name indices per LOD row count
0x00, 0x00, 0x00, 0x02, // Indices matrix row-0
0x00, 0x00, // Mesh name index: 0
0x00, 0x01, // Mesh name index: 1
0x00, 0x00, 0x00, 0x01, // Indices matrix row-1
0x00, 0x02, // Mesh name index: 2
0x00, 0x00, 0x00, 0x09, // Gui control names length
0x00, 0x00, 0x00, 0x02, // Gui control name 0 length
0x47, 0x41, // Gui control name 0 : GA
0x00, 0x00, 0x00, 0x02, // Gui control name 1 length
0x47, 0x42, // Gui control name 1 : GB
0x00, 0x00, 0x00, 0x02, // Gui control name 2 length
0x47, 0x43, // Gui control name 2 : GC
0x00, 0x00, 0x00, 0x02, // Gui control name 3 length
0x47, 0x44, // Gui control name 3 : GD
0x00, 0x00, 0x00, 0x02, // Gui control name 4 length
0x47, 0x45, // Gui control name 4 : GE
0x00, 0x00, 0x00, 0x02, // Gui control name 5 length
0x47, 0x46, // Gui control name 5 : GF
0x00, 0x00, 0x00, 0x02, // Gui control name 6 length
0x47, 0x47, // Gui control name 6 : GG
0x00, 0x00, 0x00, 0x02, // Gui control name 7 length
0x47, 0x48, // Gui control name 7 : GH
0x00, 0x00, 0x00, 0x02, // Gui control name 8 length
0x47, 0x49, // Gui control name 8 : GI
0x00, 0x00, 0x00, 0x09, // Raw control names length
0x00, 0x00, 0x00, 0x02, // Raw control name 0 length
0x52, 0x41, // Raw control name 0 : RA
0x00, 0x00, 0x00, 0x02, // Raw control name 1 length
0x52, 0x42, // Raw control name 1 : RB
0x00, 0x00, 0x00, 0x02, // Raw control name 2 length
0x52, 0x43, // Raw control name 2 : RC
0x00, 0x00, 0x00, 0x02, // Raw control name 3 length
0x52, 0x44, // Raw control name 3 : RD
0x00, 0x00, 0x00, 0x02, // Raw control name 4 length
0x52, 0x45, // Raw control name 4 : RE
0x00, 0x00, 0x00, 0x02, // Raw control name 5 length
0x52, 0x46, // Raw control name 5 : RF
0x00, 0x00, 0x00, 0x02, // Raw control name 6 length
0x52, 0x47, // Raw control name 6 : RG
0x00, 0x00, 0x00, 0x02, // Raw control name 7 length
0x52, 0x48, // Raw control name 7 : RH
0x00, 0x00, 0x00, 0x02, // Raw control name 8 length
0x52, 0x49, // Raw control name 8 : RI
0x00, 0x00, 0x00, 0x09, // Joint names length
0x00, 0x00, 0x00, 0x02, // Joint name 0 length
0x4a, 0x41, // Joint name 0 : JA
0x00, 0x00, 0x00, 0x02, // Joint name 1 length
0x4a, 0x42, // Joint name 1 : JB
0x00, 0x00, 0x00, 0x02, // Joint name 2 length
0x4a, 0x43, // Joint name 2 : JC
0x00, 0x00, 0x00, 0x02, // Joint name 3 length
0x4a, 0x44, // Joint name 3 : JD
0x00, 0x00, 0x00, 0x02, // Joint name 4 length
0x4a, 0x45, // Joint name 4 : JE
0x00, 0x00, 0x00, 0x02, // Joint name 5 length
0x4a, 0x46, // Joint name 5 : JF
0x00, 0x00, 0x00, 0x02, // Joint name 6 length
0x4a, 0x47, // Joint name 6 : JG
0x00, 0x00, 0x00, 0x02, // Joint name 7 length
0x4a, 0x48, // Joint name 7 : JH
0x00, 0x00, 0x00, 0x02, // Joint name 8 length
0x4a, 0x49, // Joint name 8 : JI
0x00, 0x00, 0x00, 0x09, // BlendShape names length
0x00, 0x00, 0x00, 0x02, // Blendshape name 0 length
0x42, 0x41, // Blendshape name 0 : BA
0x00, 0x00, 0x00, 0x02, // Blendshape name 1 length
0x42, 0x42, // Blendshape name 1 : BB
0x00, 0x00, 0x00, 0x02, // Blendshape name 2 length
0x42, 0x43, // Blendshape name 2 : BC
0x00, 0x00, 0x00, 0x02, // Blendshape name 3 length
0x42, 0x44, // Blendshape name 3 : BD
0x00, 0x00, 0x00, 0x02, // Blendshape name 4 length
0x42, 0x45, // Blendshape name 4 : BE
0x00, 0x00, 0x00, 0x02, // Blendshape name 5 length
0x42, 0x46, // Blendshape name 5 : BF
0x00, 0x00, 0x00, 0x02, // Blendshape name 6 length
0x42, 0x47, // Blendshape name 6 : BG
0x00, 0x00, 0x00, 0x02, // Blendshape name 7 length
0x42, 0x48, // Blendshape name 7 : BH
0x00, 0x00, 0x00, 0x02, // Blendshape name 8 length
0x42, 0x49, // Blendshape name 8 : BI
0x00, 0x00, 0x00, 0x0a, // Animated Map names length
0x00, 0x00, 0x00, 0x02, // Animated Map name 0 length
0x41, 0x41, // Animated Map name 0 : AA
0x00, 0x00, 0x00, 0x02, // Animated Map name 1 length
0x41, 0x42, // Animated Map name 1 : AB
0x00, 0x00, 0x00, 0x02, // Animated Map name 2 length
0x41, 0x43, // Animated Map name 2 : AC
0x00, 0x00, 0x00, 0x02, // Animated Map name 3 length
0x41, 0x44, // Animated Map name 3 : AD
0x00, 0x00, 0x00, 0x02, // Animated Map name 4 length
0x41, 0x45, // Animated Map name 4 : AE
0x00, 0x00, 0x00, 0x02, // Animated Map name 5 length
0x41, 0x46, // Animated Map name 5 : AF
0x00, 0x00, 0x00, 0x02, // Animated Map name 6 length
0x41, 0x47, // Animated Map name 6 : AG
0x00, 0x00, 0x00, 0x02, // Animated Map name 7 length
0x41, 0x48, // Animated Map name 7 : AH
0x00, 0x00, 0x00, 0x02, // Animated Map name 8 length
0x41, 0x49, // Animated Map name 8 : AI
0x00, 0x00, 0x00, 0x02, // Animated Map name 9 length
0x41, 0x4a, // Animated Map name 8 : AJ
0x00, 0x00, 0x00, 0x03, // Mesh names length
0x00, 0x00, 0x00, 0x02, // Mesh name 0 length
0x4d, 0x41, // Mesh name 0 : MA
0x00, 0x00, 0x00, 0x02, // Mesh name 1 length
0x4d, 0x42, // Mesh name 1 : MB
0x00, 0x00, 0x00, 0x02, // Mesh name 2 length
0x4d, 0x43, // Mesh name 2 : MC
0x00, 0x00, 0x00, 0x09, // Mesh indices length for mesh -> blendShape mapping
0x00, 0x00, // Mesh index 0
0x00, 0x00, // Mesh index 0
0x00, 0x00, // Mesh index 0
0x00, 0x01, // Mesh index 1
0x00, 0x01, // Mesh index 1
0x00, 0x01, // Mesh index 1
0x00, 0x01, // Mesh index 1
0x00, 0x02, // Mesh index 2
0x00, 0x02, // Mesh index 2
0x00, 0x00, 0x00, 0x09, // BlendShape indices length for mesh -> blendShape mapping
0x00, 0x00, // BlendShape 0
0x00, 0x01, // BlendShape 1
0x00, 0x02, // BlendShape 2
0x00, 0x03, // BlendShape 3
0x00, 0x04, // BlendShape 4
0x00, 0x05, // BlendShape 5
0x00, 0x06, // BlendShape 6
0x00, 0x07, // BlendShape 7
0x00, 0x08, // BlendShape 8
0x00, 0x00, 0x00, 0x09, // Joint hierarchy length
0x00, 0x00, // JA - root
0x00, 0x00, // JB
0x00, 0x00, // JC
0x00, 0x01, // JD
0x00, 0x01, // JE
0x00, 0x04, // JF
0x00, 0x02, // JG
0x00, 0x04, // JH
0x00, 0x02, // JI
0x00, 0x00, 0x00, 0x09, // Neutral joint translation X values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x09, // Neutral joint translation Y values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x09, // Neutral joint translation Z values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x09, // Neutral joint rotation X values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x09, // Neutral joint rotation Y values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x09, // Neutral joint rotation Z values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00 // 9.0f
};
const unsigned char RawV23::conditionals[] {
// Input indices
0x00, 0x00, 0x00, 0x0f, // Input indices count
0x00, 0x00, // Index: 0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x02, // Index: 2 C0 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x05, // Index: 5 C1 L0
0x00, 0x06, // Index: 6 C1 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x08, // Index: 8 C0 C1 L0
0x00, 0x08, // Index: 8 C1 L0
// Output indices
0x00, 0x00, 0x00, 0x0f, // Output indices count
0x00, 0x00, // Index: 0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x02, // Index: 2 C0 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x04, // Index: 4 C0 L0
0x00, 0x05, // Index: 5 C1 L0
0x00, 0x06, // Index: 6 C1 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x08, // Index: 8 C0 C1 L0
0x00, 0x08, // Index: 8 C1 L0
// From values
0x00, 0x00, 0x00, 0x0f, // From values count
0x00, 0x00, 0x00, 0x00, // 0.0f C1 L0 L1
0x00, 0x00, 0x00, 0x00, // 0.0f C0 C1 L0 L1
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 C1 L0 L1
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f C0 L0 L1
0x3d, 0xcc, 0xcc, 0xcd, // 0.1f C1 L0 L1
0x3f, 0x33, 0x33, 0x33, // 0.7f C1 L0 L1
0x00, 0x00, 0x00, 0x00, // 0.0f C0 L0
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f C0 L0
0x3f, 0x33, 0x33, 0x33, // 0.7f C0 L0
0x3f, 0x00, 0x00, 0x00, // 0.5f C1 L0
0x00, 0x00, 0x00, 0x00, // 0.0f C1 L0
0x3d, 0xcc, 0xcc, 0xcd, // 0.1f C0 L0
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 L0
0x3e, 0x4c, 0xcc, 0xcd, // 0.2f C0 C1 L0
0x00, 0x00, 0x00, 0x00, // 0.0f C1 L0
// To values
0x00, 0x00, 0x00, 0x0f, // To values count
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0 L1
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 C1 L0 L1
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 C1 L0 L1
0x3f, 0x66, 0x66, 0x66, // 0.9f C0 L0 L1
0x3f, 0x33, 0x33, 0x33, // 0.7f C1 L0 L1
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0 L1
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f C0 L0
0x3f, 0x33, 0x33, 0x33, // 0.7f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 L0
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C0 C1 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0
// Slope values
0x00, 0x00, 0x00, 0x0f, // Slope values count
0x3f, 0x80, 0x00, 0x00, // 1.0f C1 L0 L1
0x3f, 0x66, 0x66, 0x66, // 0.9f C0 C1 L0 L1
0x3f, 0x66, 0x66, 0x66, // 0.9f C0 C1 L0 L1
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C0 L0 L1
0x3f, 0x33, 0x33, 0x33, // 0.7f C1 L0 L1
0x3f, 0x33, 0x33, 0x33, // 0.7f C1 L0 L1
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 L0
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 L0
0x3f, 0x19, 0x99, 0x9a, // 0.6f C0 L0
0x3f, 0x00, 0x00, 0x00, // 0.5f C1 L0
0x3f, 0x19, 0x99, 0x9a, // 0.6f C1 L0
0x3f, 0x33, 0x33, 0x33, // 0.7f C0 L0
0x3f, 0x33, 0x33, 0x33, // 0.7f C0 L0
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C0 C1 L0
0x3f, 0x66, 0x66, 0x66, // 0.9f C1 L0
// Cut values
0x00, 0x00, 0x00, 0x0f, // Cut values count
0x00, 0x00, 0x00, 0x00, // 0.0f C1 L0 L1
0x3f, 0x00, 0x00, 0x00, // 0.5f C0 C1 L0 L1
0x3f, 0x00, 0x00, 0x00, // 0.5f C0 C1 L0 L1
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f C0 L0 L1
0x3e, 0x99, 0x99, 0x9a, // 0.3f C1 L0 L1
0x3e, 0x99, 0x99, 0x9a, // 0.3f C1 L0 L1
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 L0
0x3e, 0x4c, 0xcc, 0xcd, // 0.2f C1 L0
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f C1 L0
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C0 L0
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C0 L0
0x3f, 0x80, 0x00, 0x00, // 1.0f C0 C1 L0
0x3e, 0x4c, 0xcc, 0xcd // 0.2f C1 L0
};
const unsigned char RawV23::psds[] {
// Rows
0x00, 0x00, 0x00, 0x18, // Row index count
0x00, 0x08, // Index: 8 C1
0x00, 0x08, // Index: 8 C1
0x00, 0x08, // Index: 8 C1
0x00, 0x09, // Index: 9 C2
0x00, 0x09, // Index: 9 C2
0x00, 0x0a, // Index: 10 C1
0x00, 0x0a, // Index: 10 C1
0x00, 0x0a, // Index: 10 C1
0x00, 0x0b, // Index: 11 C2
0x00, 0x0c, // Index: 12 C2
0x00, 0x0d, // Index: 13 C1
0x00, 0x0d, // Index: 13 C1
0x00, 0x0d, // Index: 13 C1
0x00, 0x0e, // Index: 14 C1
0x00, 0x0e, // Index: 14 C1
0x00, 0x0f, // Index: 15 C1
0x00, 0x10, // Index: 16 C2
0x00, 0x12, // Index: 18 C2
0x00, 0x12, // Index: 18 C2
0x00, 0x12, // Index: 18 C2
0x00, 0x12, // Index: 18 C2
0x00, 0x13, // Index: 19 C1
0x00, 0x13, // Index: 19 C1
0x00, 0x14, // Index: 20 C1
// Columns
0x00, 0x00, 0x00, 0x18, // Column index count
0x00, 0x00, // Index: 0 C2
0x00, 0x03, // Index: 3 C2
0x00, 0x06, // Index: 6 C2
0x00, 0x02, // Index: 2 C1
0x00, 0x05, // Index: 5 C2
0x00, 0x02, // Index: 2 C1
0x00, 0x03, // Index: 3 C2
0x00, 0x07, // Index: 7 C1
0x00, 0x03, // Index: 3 C2
0x00, 0x02, // Index: 2 C1
0x00, 0x00, // Index: 0 C2
0x00, 0x01, // Index: 1 C1 C2
0x00, 0x02, // Index: 2 C1
0x00, 0x03, // Index: 3 C2
0x00, 0x06, // Index: 6 C2
0x00, 0x00, // Index: 0 C2
0x00, 0x04, // Index: 4 C1
0x00, 0x00, // Index: 0 C2
0x00, 0x03, // Index: 3 C2
0x00, 0x04, // Index: 4 C1
0x00, 0x05, // Index: 5 C2
0x00, 0x06, // Index: 6 C2
0x00, 0x07, // Index: 7 C1
0x00, 0x02, // Index: 2 C1
// Values
0x00, 0x00, 0x00, 0x18, // Value count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x3f, 0x19, 0x99, 0x9a, // 0.6f
0x3f, 0x80, 0x00, 0x00, // 1.0f C2
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C1
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f C1
0x3f, 0x80, 0x00, 0x00, // 1.0f C2
0x3e, 0x99, 0x99, 0x9a, // 0.3f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x66, 0x66, 0x66, // 0.9f C1
0x3f, 0x80, 0x00, 0x00, // 1.0f C1
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x3f, 0x33, 0x33, 0x33, // 0.7f C2
0x3f, 0x19, 0x99, 0x9a, // 0.6f C2
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f C2
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x19, 0x99, 0x9a, // 0.6f C1
0x3f, 0x80, 0x00, 0x00 // 1.0f C1
};
const unsigned char RawV23::controls[] = {
0x00, 0x0c // PSD count
};
const unsigned char RawV23::joints[] = {
0x00, 0x51, // Rows = 81
0x00, 0x0a, // Columns = 10
// Joint groups
0x00, 0x00, 0x00, 0x04, // Joint group count
// Joint group-0
0x00, 0x00, 0x00, 0x02, // LOD count
0x00, 0x03, // LOD-0 row-count
0x00, 0x03, // LOD-1 row-count
0x00, 0x00, 0x00, 0x07, // Input indices count
0x00, 0x00, // Index: 0 C1
0x00, 0x01, // Index: 1 C0 C1
0x00, 0x02, // Index: 2 C0
0x00, 0x03, // Index: 3 C1
0x00, 0x06, // Index: 6 C1
0x00, 0x07, // Index: 7 C0
0x00, 0x08, // Index: 8 C0 C1
0x00, 0x00, 0x00, 0x03, // Output indices count
0x00, 0x02, // Index: 2
0x00, 0x03, // Index: 3
0x00, 0x05, // Index: 5
0x00, 0x00, 0x00, 0x15, // Float value count: 21
// Row 0
0x00, 0x00, 0x00, 0x00, // 0.00f C1
0x3d, 0x4c, 0xcc, 0xcd, // 0.05f C0 C1
0x3d, 0xcc, 0xcc, 0xcd, // 0.10f C0
0x3e, 0x19, 0x99, 0x9a, // 0.15f C1
0x3e, 0x4c, 0xcc, 0xcd, // 0.20f C1
0x3e, 0x80, 0x00, 0x00, // 0.25f C0
0x3e, 0x99, 0x99, 0x9a, // 0.30f C0 C1
// Row 1
0x3e, 0xb3, 0x33, 0x33, // 0.35f C1
0x3e, 0xcc, 0xcc, 0xcd, // 0.40f C0 C1
0x3e, 0xe6, 0x66, 0x66, // 0.45f C0
0x3f, 0x00, 0x00, 0x00, // 0.50f C1
0x3f, 0x0c, 0xcc, 0xcd, // 0.55f C1
0x3f, 0x19, 0x99, 0x9a, // 0.60f C0
0x3f, 0x26, 0x66, 0x66, // 0.65f C0 C1
// Row 2
0x3f, 0x33, 0x33, 0x33, // 0.70f C1
0x3f, 0x40, 0x00, 0x00, // 0.75f C0 C1
0x3f, 0x4c, 0xcc, 0xcd, // 0.80f C0
0x3f, 0x59, 0x99, 0x9a, // 0.85f C1
0x3f, 0x66, 0x66, 0x66, // 0.90f C1
0x3f, 0x73, 0x33, 0x33, // 0.95f C0
0x3f, 0x80, 0x00, 0x00, // 1.00f C0 C1
// Joint indices
0x00, 0x00, 0x00, 0x01, // Joint index count: 1
0x00, 0x00, // Index: 0
// Joint group-1
0x00, 0x00, 0x00, 0x02, // LOD count
0x00, 0x04, // LOD-0 row-count
0x00, 0x02, // LOD-1 row-count
0x00, 0x00, 0x00, 0x05, // Input indices count
0x00, 0x03, // Index: 3 C1
0x00, 0x04, // Index: 4 C0
0x00, 0x07, // Index: 7 C0
0x00, 0x08, // Index: 8 C0 C1
0x00, 0x09, // Index: 9 C1
0x00, 0x00, 0x00, 0x04, // Output indices count
0x00, 0x12, // Index: 18
0x00, 0x14, // Index: 20
0x00, 0x24, // Index: 36
0x00, 0x26, // Index: 38
0x00, 0x00, 0x00, 0x14, // Float value count: 20
// Row 0
0x3c, 0x23, 0xd7, 0x0a, // 0.01f C1
0x3c, 0xa3, 0xd7, 0x0a, // 0.02f C0
0x3c, 0xf5, 0xc2, 0x8f, // 0.03f C0
0x3d, 0x23, 0xd7, 0x0a, // 0.04f C0 C1
0x3d, 0x4c, 0xcc, 0xcd, // 0.05f C1
// Row 1
0x3d, 0x75, 0xc2, 0x8f, // 0.06f C1
0x3d, 0x8f, 0x5c, 0x29, // 0.07f C0
0x3d, 0xa3, 0xd7, 0x0a, // 0.08f C0
0x3d, 0xb8, 0x51, 0xec, // 0.09f C0 C1
0x3d, 0xcc, 0xcc, 0xcd, // 0.10f C1
// Row 2
0x3d, 0xe1, 0x47, 0xae, // 0.11f C1
0x3d, 0xf5, 0xc2, 0x8f, // 0.12f C0
0x3e, 0x05, 0x1e, 0xb8, // 0.13f C0
0x3e, 0x0f, 0x5c, 0x29, // 0.14f C0 C1
0x3e, 0x19, 0x99, 0x9a, // 0.15f C1
// Row 3
0x3e, 0x23, 0xd7, 0x0a, // 0.16f C1
0x3e, 0x2e, 0x14, 0x7b, // 0.17f C0
0x3e, 0x38, 0x51, 0xec, // 0.18f C0
0x3e, 0x42, 0x8f, 0x5c, // 0.19f C0 C1
0x3e, 0x4c, 0xcc, 0xcd, // 0.20f C1
// Joint indices
0x00, 0x00, 0x00, 0x02, // Joint index count: 2
0x00, 0x02, // Index: 2
0x00, 0x04, // Index: 4
// Joint group-2
0x00, 0x00, 0x00, 0x02, // LOD count
0x00, 0x03, // LOD-0 row-count
0x00, 0x02, // LOD-1 row-count
0x00, 0x00, 0x00, 0x04, // Input indices count
0x00, 0x04, // Index: 4 C0
0x00, 0x05, // Index: 5 C1
0x00, 0x08, // Index: 8 C0 C1
0x00, 0x09, // Index: 9 C1
0x00, 0x00, 0x00, 0x03, // Output indices count
0x00, 0x37, // Index: 55
0x00, 0x38, // Index: 56
0x00, 0x3f, // Index: 63
0x00, 0x00, 0x00, 0x0c, // Float value count: 12
// Row 0
0x3e, 0x9e, 0xb8, 0x52, // 0.31f C0
0x3e, 0xb8, 0x51, 0xec, // 0.36f C1
0x3e, 0xd7, 0x0a, 0x3d, // 0.42f C0 C1
0x3e, 0xf0, 0xa3, 0xd7, // 0.47f C1
// Row 1
0x3f, 0x07, 0xae, 0x14, // 0.53f C0
0x3f, 0x14, 0x7a, 0xe1, // 0.58f C1
0x3f, 0x23, 0xd7, 0x0a, // 0.64f C0 C1
0x3f, 0x30, 0xa3, 0xd7, // 0.69f C1
// Row 2
0x3f, 0x40, 0x00, 0x00, // 0.75f C0
0x3f, 0x4c, 0xcc, 0xcd, // 0.80f C1
0x3f, 0x5c, 0x28, 0xf6, // 0.86f C0 C1
0x3f, 0x68, 0xf5, 0xc3, // 0.91f C1
// Joint indices
0x00, 0x00, 0x00, 0x02, // Joint index count: 2
0x00, 0x06, // Index: 6
0x00, 0x07, // Index: 7
// Joint group-3
0x00, 0x00, 0x00, 0x02, // LOD count
0x00, 0x03, // LOD-0 row-count
0x00, 0x00, // LOD-1 row-count
0x00, 0x00, 0x00, 0x04, // Input indices count
0x00, 0x02, // Index: 2 C0
0x00, 0x05, // Index: 5 C1
0x00, 0x06, // Index: 6 C0 C1
0x00, 0x08, // Index: 8 C1
0x00, 0x00, 0x00, 0x03, // Output indices count
0x00, 0x2d, // Index: 45
0x00, 0x2e, // Index: 46
0x00, 0x47, // Index: 71
0x00, 0x00, 0x00, 0x0c, // Float value count: 12
// Row 0
0x3e, 0x9e, 0xb8, 0x52, // 0.31f C0
0x3e, 0xb8, 0x51, 0xec, // 0.36f C1
0x3e, 0xd7, 0x0a, 0x3d, // 0.42f C0 C1
0x3e, 0xf0, 0xa3, 0xd7, // 0.47f C1
// Row 1
0x3f, 0x07, 0xae, 0x14, // 0.53f C0
0x3f, 0x14, 0x7a, 0xe1, // 0.58f C1
0x3f, 0x23, 0xd7, 0x0a, // 0.64f C0 C1
0x3f, 0x30, 0xa3, 0xd7, // 0.69f C1
// Row 2
0x3f, 0x40, 0x00, 0x00, // 0.75f C0
0x3f, 0x4c, 0xcc, 0xcd, // 0.80f C1
0x3f, 0x5c, 0x28, 0xf6, // 0.86f C0 C1
0x3f, 0x68, 0xf5, 0xc3, // 0.91f C1
// Joint indices
0x00, 0x00, 0x00, 0x02, // Joint index count: 2
0x00, 0x05, // Index: 5
0x00, 0x07 // Index: 7
};
const unsigned char RawV23::blendshapes[] = {
0x00, 0x00, 0x00, 0x02, // LOD count
0x00, 0x07, // LOD-0 row-count
0x00, 0x04, // LOD-1 row-count
0x00, 0x00, 0x00, 0x07, // Input indices count
0x00, 0x00, // Index: 0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x02, // Index: 2 C0 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x06, // Index: 6 C1 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x08, // Index: 8 C0 C1 L0
0x00, 0x00, 0x00, 0x07, // Output indices count
0x00, 0x00, // Index: 0 C1 L0 L1
0x00, 0x01, // Index: 1 C0 C1 L0 L1
0x00, 0x02, // Index: 2 C0 L0 L1
0x00, 0x03, // Index: 3 C1 L0 L1
0x00, 0x06, // Index: 6 C1 L0
0x00, 0x07, // Index: 7 C0 L0
0x00, 0x08 // Index: 8 C0 C1 L0
};
const unsigned char RawV23::animatedmaps[] = {
// LOD sizes
0x00, 0x00, 0x00, 0x02, // Row count per LOD
0x00, 0x0f, // LOD-0 row-count
0x00, 0x06 // LOD-1 row-count
};
const unsigned char RawV23::geometry[] = {
0x00, 0x00, 0x00, 0x03, // Mesh count
// Mesh-0
0x00, 0x00, 0x01, 0x52, // Mesh-0 size
0x00, 0x00, 0x00, 0x03, // Vertex positions X values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Y values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Z values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates U values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates V values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals X values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Y values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Z values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex layouts - position indices length
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - texture coordinate indices length
0x00, 0x00, 0x00, 0x00, // Vertex texture coordinate: 0
0x00, 0x00, 0x00, 0x01, // Vertex texture coordinate: 1
0x00, 0x00, 0x00, 0x02, // Vertex texture coordinate: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - normal indices length
0x00, 0x00, 0x00, 0x00, // Vertex normal: 0
0x00, 0x00, 0x00, 0x01, // Vertex normal: 1
0x00, 0x00, 0x00, 0x02, // Vertex normal: 2
0x00, 0x00, 0x00, 0x01, // Face count: 1
0x00, 0x00, 0x00, 0x03, // Face 1 layout indices length: 3
0x00, 0x00, 0x00, 0x00, // Layout index: 0
0x00, 0x00, 0x00, 0x01, // Layout index: 1
0x00, 0x00, 0x00, 0x02, // Layout index: 2
0x00, 0x08, // Maximum influence per vertex
0x00, 0x00, 0x00, 0x03, // Skin weights structure count: 3 (for each vertex)
0x00, 0x00, 0x00, 0x03, // Weights length: 3 (for each influencing joint)
0x3f, 0x33, 0x33, 0x33, // 0.7f
0x3d, 0xcc, 0xcc, 0xcd, // 0.1f
0x3e, 0x4c, 0xcc, 0xcd, // 0.2f
0x00, 0x00, 0x00, 0x03, // Influencing joint count: 3 (for each weight)
0x00, 0x00, // Joint: 0
0x00, 0x01, // Joint: 1
0x00, 0x02, // Joint: 2
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x03, // Joint: 3
0x00, 0x04, // Joint: 4
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f
0x3f, 0x19, 0x99, 0x9a, // 0.6f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x05, // Joint: 5
0x00, 0x06, // Joint: 6
0x00, 0x00, 0x00, 0x01, // Number of blendshapes
0x00, 0x00, 0x00, 0x03, // Blend shape deltas X values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Y values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Z values length
0x40, 0xe0, 0x00, 0x00, // 7.0f
0x41, 0x00, 0x00, 0x00, // 8.0f
0x41, 0x10, 0x00, 0x00, // 9.0f
0x00, 0x00, 0x00, 0x03, // Vertex position indices length (for each delta)
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x02, // Blend shape index in Definition
// Mesh-1
0x00, 0x00, 0x01, 0x52, // Mesh-1 size
0x00, 0x00, 0x00, 0x03, // Vertex positions X values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Y values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Z values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates U values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates V values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals X values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Y values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Z values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex layouts - position indices length
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - texture coordinate indices length
0x00, 0x00, 0x00, 0x00, // Vertex texture coordinate: 0
0x00, 0x00, 0x00, 0x01, // Vertex texture coordinate: 1
0x00, 0x00, 0x00, 0x02, // Vertex texture coordinate: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - normal indices length
0x00, 0x00, 0x00, 0x00, // Vertex normal: 0
0x00, 0x00, 0x00, 0x01, // Vertex normal: 1
0x00, 0x00, 0x00, 0x02, // Vertex normal: 2
0x00, 0x00, 0x00, 0x01, // Face count: 1
0x00, 0x00, 0x00, 0x03, // Face 1 layout indices length: 3
0x00, 0x00, 0x00, 0x00, // Layout index: 0
0x00, 0x00, 0x00, 0x01, // Layout index: 1
0x00, 0x00, 0x00, 0x02, // Layout index: 2
0x00, 0x08, // Maximum influence per vertex
0x00, 0x00, 0x00, 0x03, // Skin weights structure count: 3 (for each vertex)
0x00, 0x00, 0x00, 0x03, // Weights length: 3 (for each influencing joint)
0x3e, 0xcc, 0xcc, 0xcd, // 0.4f
0x3e, 0x99, 0x99, 0x9a, // 0.3f
0x3e, 0x99, 0x99, 0x9a, // 0.3f
0x00, 0x00, 0x00, 0x03, // Influencing joint count: 3 (for each weight)
0x00, 0x00, // Joint: 0
0x00, 0x01, // Joint: 1
0x00, 0x02, // Joint: 2
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f
0x3e, 0x4c, 0xcc, 0xcd, // 0.2f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x03, // Joint: 3
0x00, 0x04, // Joint: 4
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3d, 0xcc, 0xcc, 0xcd, // 0.1f
0x3f, 0x66, 0x66, 0x66, // 0.9f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x05, // Joint: 5
0x00, 0x06, // Joint: 6
0x00, 0x00, 0x00, 0x01, // Number of blendshapes
0x00, 0x00, 0x00, 0x03, // Blend shape deltas X values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Y values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Z values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x40, 0xc0, 0x00, 0x00, // 6.0f
0x00, 0x00, 0x00, 0x03, // Vertex position indices length (for each delta)
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x02, // Blend shape index in Definition
// Mesh-2
0x00, 0x00, 0x01, 0x84, // Mesh-2 size
0x00, 0x00, 0x00, 0x03, // Vertex positions X values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Y values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex positions Z values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates U values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Texture coordinates V values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals X values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Y values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex normals Z values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex layouts - position indices length
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - texture coordinate indices length
0x00, 0x00, 0x00, 0x00, // Vertex texture coordinate: 0
0x00, 0x00, 0x00, 0x01, // Vertex texture coordinate: 1
0x00, 0x00, 0x00, 0x02, // Vertex texture coordinate: 2
0x00, 0x00, 0x00, 0x03, // Vertex layouts - normal indices length
0x00, 0x00, 0x00, 0x00, // Vertex normal: 0
0x00, 0x00, 0x00, 0x01, // Vertex normal: 1
0x00, 0x00, 0x00, 0x02, // Vertex normal: 2
0x00, 0x00, 0x00, 0x01, // Face count: 1
0x00, 0x00, 0x00, 0x03, // Face 1 layout indices length: 3
0x00, 0x00, 0x00, 0x00, // Layout index: 0
0x00, 0x00, 0x00, 0x01, // Layout index: 1
0x00, 0x00, 0x00, 0x02, // Layout index: 2
0x00, 0x08, // Maximum influence per vertex
0x00, 0x00, 0x00, 0x03, // Skin weights structure count: 3 (for each vertex)
0x00, 0x00, 0x00, 0x03, // Weights length: 3 (for each influencing joint)
0x3d, 0xcc, 0xcc, 0xcd, // 0.1f
0x3e, 0x99, 0x99, 0x9a, // 0.3f
0x3f, 0x19, 0x99, 0x9a, // 0.6f
0x00, 0x00, 0x00, 0x03, // Influencing joint count: 3 (for each weight)
0x00, 0x00, // Joint: 0
0x00, 0x01, // Joint: 1
0x00, 0x02, // Joint: 2
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3e, 0x99, 0x99, 0x9a, // 0.3f
0x3f, 0x33, 0x33, 0x33, // 0.7f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x03, // Joint: 3
0x00, 0x04, // Joint: 4
0x00, 0x00, 0x00, 0x02, // Weights length: 2 (for each influencing joint)
0x3e, 0x4c, 0xcc, 0xcd, // 0.2f
0x3f, 0x4c, 0xcc, 0xcd, // 0.8f
0x00, 0x00, 0x00, 0x02, // Influencing joint count: 2 (for each weight)
0x00, 0x05, // Joint: 5
0x00, 0x06, // Joint: 6
0x00, 0x00, 0x00, 0x02, // Number of blendshapes
0x00, 0x00, 0x00, 0x03, // Blend shape deltas X values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Y values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Blend shape deltas Z values length
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x40, 0x00, 0x00, 0x00, // 2.0f
0x40, 0x40, 0x00, 0x00, // 3.0f
0x00, 0x00, 0x00, 0x03, // Vertex position indices length (for each delta)
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x01, // Vertex position: 1
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x02, // Blend shape index in Definition
0x00, 0x00, 0x00, 0x02, // Blend shape deltas X values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x00, 0x00, 0x00, 0x02, // Blend shape deltas Y values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x00, 0x00, 0x00, 0x02, // Blend shape deltas Z values length
0x40, 0x80, 0x00, 0x00, // 4.0f
0x40, 0xa0, 0x00, 0x00, // 5.0f
0x00, 0x00, 0x00, 0x02, // Vertex position indices length (for each delta)
0x00, 0x00, 0x00, 0x00, // Vertex position: 0
0x00, 0x00, 0x00, 0x02, // Vertex position: 2
0x00, 0x03 // Blend shape index in Definition
};
const unsigned char RawV23::machineLearnedBehavior[] = {
0x00, 0x00, 0x00, 0x09, // Raw control names length
0x00, 0x00, 0x00, 0x02, // Raw control name 0 length
0x4d, 0x41, // Raw control name 0 : MA
0x00, 0x00, 0x00, 0x02, // Raw control name 1 length
0x4d, 0x42, // Raw control name 1 : MB
0x00, 0x00, 0x00, 0x02, // Raw control name 2 length
0x4d, 0x43, // Raw control name 2 : MC
0x00, 0x00, 0x00, 0x02, // Raw control name 3 length
0x4d, 0x44, // Raw control name 3 : MD
0x00, 0x00, 0x00, 0x02, // Raw control name 4 length
0x4d, 0x45, // Raw control name 4 : ME
0x00, 0x00, 0x00, 0x02, // Raw control name 5 length
0x4d, 0x46, // Raw control name 5 : MF
0x00, 0x00, 0x00, 0x02, // Raw control name 6 length
0x4d, 0x47, // Raw control name 6 : MG
0x00, 0x00, 0x00, 0x02, // Raw control name 7 length
0x4d, 0x48, // Raw control name 7 : MH
0x00, 0x00, 0x00, 0x02, // Raw control name 8 length
0x4d, 0x49, // Raw control name 8 : MI
0x00, 0x00, 0x00, 0x02, // Neural network indices lod to row mapping length
0x00, 0x00, // Map from LOD-0 to row 0 in below defined matrix
0x00, 0x01, // Map from LOD-1 to row 1 in below defined matrix
0x00, 0x00, 0x00, 0x02, // Neural network indices per LOD row count
0x00, 0x00, 0x00, 0x04, // Indices matrix row-0
0x00, 0x00, // Neural network index: 0
0x00, 0x01, // Neural network index: 1
0x00, 0x02, // Neural network index: 2
0x00, 0x03, // Neural network index: 3
0x00, 0x00, 0x00, 0x02, // Indices matrix row-1
0x00, 0x04, // Neural network index: 4
0x00, 0x05, // Neural network index: 5
0x00, 0x00, 0x00, 0x03, // Region names length
0x00, 0x00, 0x00, 0x02, // Region names length for mesh 0
0x00, 0x00, 0x00, 0x02, // Region name 0 length
0x52, 0x41, // Region name 0 : RA
0x00, 0x00, 0x00, 0x02, // Region name 1 length
0x52, 0x42, // Region name 1 : RB
0x00, 0x00, 0x00, 0x02, // Region names length for mesh 1
0x00, 0x00, 0x00, 0x02, // Region name 0 length
0x52, 0x43, // Region name 0 : RC
0x00, 0x00, 0x00, 0x02, // Region name 1 length
0x52, 0x44, // Region name 1 : RD
0x00, 0x00, 0x00, 0x02, // Region names length for mesh 2
0x00, 0x00, 0x00, 0x02, // Region name 0 length
0x52, 0x45, // Region name 0 : RE
0x00, 0x00, 0x00, 0x02, // Region name 1 length
0x52, 0x46, // Region name 1 : RF
0x00, 0x00, 0x00, 0x03, // Mesh count
0x00, 0x00, 0x00, 0x02, // Region count for Mesh-0
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-0 Region-0
0x00, 0x00, // Neural network index: 0
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-0 Region-1
0x00, 0x01, // Neural network index: 1
0x00, 0x00, 0x00, 0x02, // Region count for Mesh-1
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-1 Region-0
0x00, 0x02, // Neural network index: 2
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-1 Region-1
0x00, 0x03, // Neural network index: 3
0x00, 0x00, 0x00, 0x02, // Region count for Mesh-2
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-2 Region-0
0x00, 0x04, // Neural network index: 4
0x00, 0x00, 0x00, 0x01, // Neural network index count for Mesh-2 Region-1
0x00, 0x05, // Neural network index: 5
0x00, 0x00, 0x00, 0x06, // Neural network count
// Mesh-0 Region-0 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-0 Region-0 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-0 neural network output index count
0x00, 0x09, // Mesh-0 Region-0 neural network output index-9
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-1 neural network input index count
0x00, 0x00, // Mesh-0 Region-0 neural network input index-0
0x00, 0x01, // Mesh-0 Region-0 neural network input index-1
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-0 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-0 neural network layer-0 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x04, // Mesh-0 Region-0 neural network layer-0 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-0 Region-0 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-0 neural network layer-1 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-0 neural network layer-1 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-0 Region-0 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
// Mesh-0 Region-1 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-0 Region-1 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-1 neural network output index count
0x00, 0x0a, // Mesh-0 Region-1 neural network output index-10
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-1 neural network input index count
0x00, 0x02, // Mesh-0 Region-1 neural network input index-2
0x00, 0x03, // Mesh-0 Region-1 neural network input index-3
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-1 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-1 neural network layer-0 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x04, // Mesh-0 Region-1 neural network layer-0 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-0 Region-1 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-1 neural network layer-1 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x02, // Mesh-0 Region-1 neural network layer-1 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-0 Region-1 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-0 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00, // 1.0f
// Mesh-1 Region-0 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-1 Region-0 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-0 neural network output index count
0x00, 0x0b, // Mesh-1 Region-0 neural network output index-11
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-1 neural network input index count
0x00, 0x04, // Mesh-1 Region-0 neural network input index-4
0x00, 0x05, // Mesh-1 Region-0 neural network input index-5
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-0 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-0 neural network layer-0 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x04, // Mesh-1 Region-0 neural network layer-0 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-1 Region-0 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-0 neural network layer-1 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-0 neural network layer-1 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-1 Region-0 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00, // 1.0f
// Mesh-1 Region-1 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-1 Region-1 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-1 neural network output index count
0x00, 0x0c, // Mesh-1 Region-1 neural network output index-12
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-1 neural network input index count
0x00, 0x06, // Mesh-1 Region-1 neural network input index-6
0x00, 0x07, // Mesh-1 Region-1 neural network input index-7
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-1 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-1 neural network layer-0 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x04, // Mesh-1 Region-1 neural network layer-0 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-1 Region-1 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-1 neural network layer-1 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x02, // Mesh-1 Region-1 neural network layer-1 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-1 Region-1 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-1 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
// Mesh-2 Region-0 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-2 Region-0 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-0 neural network output index count
0x00, 0x0d, // Mesh-2 Region-0 neural network output index-13
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-1 neural network input index count
0x00, 0x08, // Mesh-2 Region-0 neural network input index-8
0x00, 0x00, // Mesh-2 Region-0 neural network input index-0
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-0 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-0 neural network layer-0 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x04, // Mesh-2 Region-0 neural network layer-0 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-2 Region-0 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-0 neural network layer-1 bias count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-0 neural network layer-1 weight count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x01, // Mesh-2 Region-0 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-0 neural network layer-1 activation function parameter count
0x3f, 0x00, 0x00, 0x00, // 0.5f
// Mesh-2 Region-1 neural network
0x00, 0x00, 0x00, 0x5a, // Mesh-2 Region-1 neural network size
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-1 neural network output index count
0x00, 0x0e, // Mesh-2 Region-1 neural network output index-14
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-1 neural network input index count
0x00, 0x04, // Mesh-2 Region-1 neural network input index-4
0x00, 0x07, // Mesh-2 Region-1 neural network input index-7
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-1 neural network layer count
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-1 neural network layer-0 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x04, // Mesh-2 Region-1 neural network layer-0 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-2 Region-1 neural network layer-0 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-1 neural network layer-1 bias count
0x3f, 0x00, 0x00, 0x00, // 0.5f
0x00, 0x00, 0x00, 0x02, // Mesh-2 Region-1 neural network layer-1 weight count
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x3f, 0x80, 0x00, 0x00, // 1.0f
0x00, 0x01, // Mesh-2 Region-1 neural network layer-1 activation function ID
0x00, 0x00, 0x00, 0x01, // Mesh-2 Region-1 neural network layer-1 activation function parameter count
0x3f, 0x80, 0x00, 0x00 // 1.0f
};
std::vector<char> RawV23::getBytes() {
#if !defined(__clang__) && defined(__GNUC__) && (__GNUC__ >= 12)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wstringop-overflow"
#endif
std::vector<char> bytes;
// Header
bytes.insert(bytes.end(), header, header + sizeof(header));
// Descriptor
bytes.insert(bytes.end(), descriptor, descriptor + sizeof(descriptor));
// Definition
bytes.insert(bytes.end(), definition, definition + sizeof(definition));
// Behavior
// > Controls
bytes.insert(bytes.end(), controls, controls + sizeof(controls));
bytes.insert(bytes.end(), conditionals, conditionals + sizeof(conditionals));
bytes.insert(bytes.end(), psds, psds + sizeof(psds));
// > Joints
bytes.insert(bytes.end(), joints, joints + sizeof(joints));
// > BlendShapes
bytes.insert(bytes.end(), blendshapes, blendshapes + sizeof(blendshapes));
// > AnimatedMaps
bytes.insert(bytes.end(), animatedmaps, animatedmaps + sizeof(animatedmaps));
bytes.insert(bytes.end(), conditionals, conditionals + sizeof(conditionals));
// Geometry
bytes.insert(bytes.end(), geometry, geometry + sizeof(geometry));
// Machine learned behavior
bytes.insert(bytes.end(), machineLearnedBehavior, machineLearnedBehavior + sizeof(machineLearnedBehavior));
return bytes;
#if !defined(__clang__) && defined(__GNUC__) && (__GNUC__ >= 12)
#pragma GCC diagnostic pop
#endif
}
std::vector<char> RawV22DowngradedFromV23::getBytes() {
auto bytes = RawV23::getBytes();
bytes[5] = 0x00;
bytes[6] = 0x02;
return bytes;
}
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wexit-time-destructors"
#endif
// Descriptor
const pma::String<char> DecodedV23::name = "test";
const Archetype DecodedV23::archetype = Archetype::other;
const Gender DecodedV23::gender = Gender::other;
const std::uint16_t DecodedV23::age = 42u;
const pma::Vector<DecodedV23::StringPair> DecodedV23::metadata = {
{"key-A", "value-A"},
{"key-B", "value-B"}
};
const TranslationUnit DecodedV23::translationUnit = TranslationUnit::m;
const RotationUnit DecodedV23::rotationUnit = RotationUnit::radians;
const CoordinateSystem DecodedV23::coordinateSystem = {
Direction::right,
Direction::up,
Direction::front
};
const std::uint16_t DecodedV23::lodCount[] = {
2u, // MaxLOD-0 - MinLOD-1
1u, // MaxLOD-1 - MinLOD-1
1u // MaxLOD-0 - MinLOD-0
};
const std::uint16_t DecodedV23::maxLODs[] = {
0u, // MaxLOD-0 - MinLOD-1
1u, // MaxLOD-1 - MinLOD-0
0u // MaxLOD-0 - MinLOD-0
};
const pma::String<char> DecodedV23::complexity = "A";
const pma::String<char> DecodedV23::dbName = "testDB";
// Definition
const pma::Vector<pma::String<char> > DecodedV23::guiControlNames = {
"GA", "GB", "GC", "GD", "GE", "GF", "GG", "GH", "GI"
};
const pma::Vector<pma::String<char> > DecodedV23::rawControlNames = {
"RA", "RB", "RC", "RD", "RE", "RF", "RG", "RH", "RI"
};
const DecodedV23::VectorOfCharStringMatrix DecodedV23::jointNames = {
{ // MaxLOD-0 - MinLOD-1
{"JA", "JB", "JC", "JD", "JE", "JF", "JG", "JH", "JI"},
{"JA", "JB", "JC", "JD", "JG", "JI"}
},
{ // MaxLOD-1 - MinLOD-0
{"JA", "JB", "JC", "JD", "JG", "JI"}
},
{ // MaxLOD-0 - MinLOD-0
{"JA", "JB", "JC", "JD", "JE", "JF", "JG", "JH", "JI"},
}
};
const DecodedV23::VectorOfCharStringMatrix DecodedV23::blendShapeNames = {
{ // MaxLOD-0 - MinLOD-1
{"BA", "BB", "BC", "BD", "BE", "BF", "BG", "BH", "BI"},
{"BC", "BF", "BH", "BI"}
},
{ // MaxLOD-1 - MinLOD-1
{"BC", "BF", "BH", "BI"}
},
{ // MaxLOD-0 - MinLOD-0
{"BA", "BB", "BC", "BD", "BE", "BF", "BG", "BH", "BI"},
}
};
const DecodedV23::VectorOfCharStringMatrix DecodedV23::animatedMapNames = {
{ // MaxLOD-0 - MinLOD-1
{"AA", "AB", "AC", "AD", "AE", "AF", "AG", "AH", "AI", "AJ"},
{"AC", "AF", "AH", "AI"}
},
{ // MaxLOD-1 - MinLOD-1
{"AC", "AF", "AH", "AI"}
},
{ // MaxLOD-0 - MinLOD-0
{"AA", "AB", "AC", "AD", "AE", "AF", "AG", "AH", "AI", "AJ"},
}
};
const DecodedV23::VectorOfCharStringMatrix DecodedV23::meshNames = {
{ // MaxLOD-0 - MinLOD-1
{"MA", "MB"},
{"MC"}
},
{ // MaxLOD-1 - MinLOD-1
{"MC"}
},
{ // MaxLOD-0 - MinLOD-0
{"MA", "MB"}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::meshBlendShapeIndices = {
{ // MaxLOD-0 - MinLOD-1
{0, 1, 2, 3, 4, 5, 6},
{7, 8}
},
{ // MaxLOD-1 - MinLOD-1
{0, 1}
},
{ // MaxLOD-0 - MinLOD-0
{0, 1, 2, 3, 4, 5, 6},
}
};
const pma::Matrix<std::uint16_t> DecodedV23::jointHierarchy = {
{ // MaxLOD-0 - MinLOD-1
{0, 0, 0, 1, 1, 4, 2, 4, 2}
},
{ // MaxLOD-1 - MinLOD-1
{0, 0, 0, 1, 2, 2}
},
{ // MaxLOD-0 - MinLOD-0
{0, 0, 0, 1, 1, 4, 2, 4, 2}
}
};
const pma::Vector<pma::Matrix<Vector3> > DecodedV23::neutralJointTranslations = {
{ // MaxLOD-0 - MinLOD-1
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f},
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{7.0f, 7.0f, 7.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // MaxLOD-1 - MinLOD-1
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{7.0f, 7.0f, 7.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // MaxLOD-0 - MinLOD-0
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f},
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
}
}
};
const pma::Vector<pma::Matrix<Vector3> > DecodedV23::neutralJointRotations = {
{ // MaxLOD-0 - MinLOD-1
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f},
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{7.0f, 7.0f, 7.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // MaxLOD-1 - MinLOD-1
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{7.0f, 7.0f, 7.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // MaxLOD-0 - MinLOD-0
{
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f},
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f},
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
}
}
};
// Behavior
const std::uint16_t DecodedV23::guiControlCount = 9u;
const std::uint16_t DecodedV23::rawControlCount = 9u;
const std::uint16_t DecodedV23::psdCount = 12u;
// Behavior->Conditionals
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::conditionalInputIndices = {
{ // MaxLOD-0 - MinLOD-1
{0, 1, 1, 2, 3, 3, 4, 4, 4, 5, 6, 7, 7, 8, 8},
{0, 1, 1, 2, 3, 3},
},
{ // MaxLOD-1 - MinLOD-1
{0, 1, 1, 2, 3, 3},
},
{ // MaxLOD-0 - MinLOD-0
{0, 1, 1, 2, 3, 3, 4, 4, 4, 5, 6, 7, 7, 8, 8}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::conditionalOutputIndices = {
{ // MaxLOD-0 - MinLOD-1
{0, 1, 1, 2, 3, 3, 4, 4, 4, 5, 6, 7, 7, 8, 8},
{0, 1, 1, 2, 3, 3},
},
{ // MaxLOD-1 - MinLOD-1
{0, 1, 1, 2, 3, 3},
},
{ // MaxLOD-0 - MinLOD-0
{0, 1, 1, 2, 3, 3, 4, 4, 4, 5, 6, 7, 7, 8, 8}
}
};
const pma::Vector<pma::Matrix<float> > DecodedV23::conditionalFromValues = {
{ // MaxLOD-0 - MinLOD-1
{0.0f, 0.0f, 0.6f, 0.4f, 0.1f, 0.7f, 0.0f, 0.4f, 0.7f, 0.5f, 0.0f, 0.1f, 0.6f, 0.2f, 0.0f},
{0.0f, 0.0f, 0.6f, 0.4f, 0.1f, 0.7f}
},
{ // MaxLOD-1 - MinLOD-1
{0.0f, 0.0f, 0.6f, 0.4f, 0.1f, 0.7f}
},
{ // MaxLOD-0 - MinLOD-0
{0.0f, 0.0f, 0.6f, 0.4f, 0.1f, 0.7f, 0.0f, 0.4f, 0.7f, 0.5f, 0.0f, 0.1f, 0.6f, 0.2f, 0.0f}
}
};
const pma::Vector<pma::Matrix<float> > DecodedV23::conditionalToValues = {
{ // MaxLOD-0 - MinLOD-1
{1.0f, 0.6f, 1.0f, 0.9f, 0.7f, 1.0f, 0.4f, 0.7f, 1.0f, 1.0f, 1.0f, 0.6f, 1.0f, 0.8f, 1.0f},
{1.0f, 0.6f, 1.0f, 0.9f, 0.7f, 1.0f}
},
{ // MaxLOD-1 - MinLOD-1
{1.0f, 0.6f, 1.0f, 0.9f, 0.7f, 1.0f}
},
{ // MaxLOD-1 - MinLOD-1
{1.0f, 0.6f, 1.0f, 0.9f, 0.7f, 1.0f, 0.4f, 0.7f, 1.0f, 1.0f, 1.0f, 0.6f, 1.0f, 0.8f, 1.0f}
}
};
const pma::Vector<pma::Matrix<float> > DecodedV23::conditionalSlopeValues = {
{ // MaxLOD-0 - MinLOD-1
{1.0f, 0.9f, 0.9f, 0.8f, 0.7f, 0.7f, 0.6f, 0.6f, 0.6f, 0.5f, 0.6f, 0.7f, 0.7f, 0.8f, 0.9f},
{1.0f, 0.9f, 0.9f, 0.8f, 0.7f, 0.7f}
},
{ // MaxLOD-1 - MinLOD-1
{1.0f, 0.9f, 0.9f, 0.8f, 0.7f, 0.7f}
},
{ // MaxLOD-0 - MinLOD-0
{1.0f, 0.9f, 0.9f, 0.8f, 0.7f, 0.7f, 0.6f, 0.6f, 0.6f, 0.5f, 0.6f, 0.7f, 0.7f, 0.8f, 0.9f}
}
};
const pma::Vector<pma::Matrix<float> > DecodedV23::conditionalCutValues = {
{ // MaxLOD-0 - MinLOD-1
{0.0f, 0.5f, 0.5f, 0.4f, 0.3f, 0.3f, 1.0f, 1.0f, 1.0f, 0.2f, 0.4f, 0.8f, 0.8f, 1.0f, 0.2f},
{0.0f, 0.5f, 0.5f, 0.4f, 0.3f, 0.3f}
},
{ // MaxLOD-1 - MinLOD-1
{0.0f, 0.5f, 0.5f, 0.4f, 0.3f, 0.3f}
},
{ // MaxLOD-0 - MinLOD-0
{0.0f, 0.5f, 0.5f, 0.4f, 0.3f, 0.3f, 1.0f, 1.0f, 1.0f, 0.2f, 0.4f, 0.8f, 0.8f, 1.0f, 0.2f}
}
};
// Behavior->PSDs
const pma::Vector<std::uint16_t> DecodedV23::psdRowIndices = {
8, 8, 8, 9, 9, 10, 10, 10, 11, 12, 13, 13, 13, 14, 14, 15, 16, 18, 18, 18, 18, 19, 19, 20
};
const pma::Vector<std::uint16_t> DecodedV23::psdColumnIndices = {
0, 3, 6, 2, 5, 2, 3, 7, 3, 2, 0, 1, 2, 3, 6, 0, 4, 0, 3, 4, 5, 6, 7, 2
};
const pma::Vector<float> DecodedV23::psdValues = {
1.0f, 0.9f, 0.9f, 0.6f, 1.0f, 0.8f, 0.9f, 0.8f, 1.0f, 0.3f, 1.0f, 0.9f, 1.0f, 0.9f, 0.5f, 0.5f, 0.9f, 0.7f, 0.6f, 1.0f, 1.0f,
1.0f, 0.6f, 1.0f
};
// Behavior->Joints
const pma::Vector<std::uint16_t> DecodedV23::jointRowCount = {
81u, // MaxLOD-0 - MinLOD-1
54u, // MaxLOD-1 - MinLOD-1
81u // MaxLOD-0 - MinLOD-0
};
const std::uint16_t DecodedV23::jointColumnCount = 10u;
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::jointVariableIndices = {
{ // MaxLOD-0 - MinLOD-1
{2, 3, 5, 18, 20, 36, 38, 45, 46, 55, 56, 63, 71},
{2, 3, 5, 18, 20, 55, 56}
},
{ // MaxLOD-1 - MinLOD-1
{2, 3, 5, 18, 20, 37, 38}
},
{ // MaxLOD-0 - MinLOD-0
{2, 3, 5, 18, 20, 36, 38, 45, 46, 55, 56, 63, 71}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::jointGroupLODs = {
{ // Joint Group 0
{3, 3}, // MaxLOD-0 - MaxLOD-1
{3}, // MaxLOD-1 - MaxLOD-1
{3}, // MaxLOD-0 - MaxLOD-1
},
{ // Joint group 1
{4, 2}, // MaxLOD-0 - MaxLOD-1
{2}, // MaxLOD-1 - MaxLOD-1
{4} // MaxLOD-0 - MaxLOD-0
},
{ // Joint group 2
{3, 2}, // MaxLOD-0 - MinLOD-1
{2}, // MaxLOD-1 - MinLOD-1
{3} // MaxLOD-0 - MinLOD-0
},
{ // Joint group 3
{3, 0}, // MaxLOD-0 - MinLOD-1
{0}, // MaxLOD-1 - MinLOD-1
{3} // MaxLOD-0 - MinLOD-0
}
};
const pma::Vector<pma::Vector<pma::Matrix<std::uint16_t> > > DecodedV23::jointGroupInputIndices = {
{ // Joint Group 0
{ // MaxLOD-0 - MaxLOD-1
{0, 1, 2, 3, 6, 7, 8},
{0, 1, 2, 3, 6, 7, 8}
},
{ // MaxLOD-1 - MaxLOD-1
{0, 1, 2, 3, 6, 7, 8}
},
{ // MaxLOD-0 - MaxLOD-0
{0, 1, 2, 3, 6, 7, 8}
}
},
{ // Joint Group 1
{ // MaxLOD-0 - MaxLOD-1
{3, 4, 7, 8, 9},
{3, 4, 7, 8, 9}
},
{ // MaxLOD-1 - MaxLOD-1
{3, 4, 7, 8, 9}
},
{ // MaxLOD-0 - MaxLOD-0
{3, 4, 7, 8, 9}
}
},
{ // Joint Group 2
{ // MaxLOD-0 - MaxLOD-1
{4, 5, 8, 9},
{4, 5, 8, 9}
},
{ // MaxLOD-1 - MaxLOD-1
{4, 5, 8, 9}
},
{ // MaxLOD-0 - MaxLOD-0
{4, 5, 8, 9}
}
},
{ // Joint Group 3
{ // MaxLOD-0 - MaxLOD-1
{2, 5, 6, 8},
{2, 5, 6, 8}
},
{ // MaxLOD-1 - MaxLOD-1
{}
},
{ // MaxLOD-0 - MaxLOD-0
{2, 5, 6, 8}
}
}
};
const pma::Vector<pma::Vector<pma::Matrix<std::uint16_t> > > DecodedV23::jointGroupOutputIndices = {
{ // Joint Group 0
{ // MaxLOD-0 - MaxLOD-1
{2, 3, 5},
{2, 3, 5}
},
{ // MaxLOD-1 - MaxLOD-1
{2, 3, 5}
},
{ // MaxLOD-0 - MaxLOD-0
{2, 3, 5},
}
},
{ // Joint Group 1
{ // MaxLOD-0 - MaxLOD-1
{18, 20, 36, 38},
{18, 20}
},
{ // MaxLOD-1 - MaxLOD-1
{18, 20}
},
{ // MaxLOD-0 - MaxLOD-0
{18, 20, 36, 38}
}
},
{ // Joint Group 2
{ // MaxLOD-0 - MaxLOD-1
{55, 56, 63},
{55, 56}
},
{ // MaxLOD-1 - MaxLOD-1
{37, 38}
},
{ // MaxLOD-0 - MaxLOD-0
{55, 56, 63}
}
},
{ // Joint Group 3
{ // MaxLOD-0 - MaxLOD-1
{45, 46, 71},
{}
},
{ // MaxLOD-1 - MaxLOD-1
{}
},
{ // MaxLOD-0 - MaxLOD-0
{45, 46, 71}
}
}
};
const pma::Vector<pma::Vector<pma::Matrix<float> > > DecodedV23::jointGroupValues = {
{ // Joint Group 0
{ // MaxLOD-0 - MaxLOD-1
{
0.00f, 0.05f, 0.10f, 0.15f, 0.20f, 0.25f, 0.30f,
0.35f, 0.40f, 0.45f, 0.50f, 0.55f, 0.60f, 0.65f,
0.70f, 0.75f, 0.80f, 0.85f, 0.90f, 0.95f, 1.00f
},
{
0.00f, 0.05f, 0.10f, 0.15f, 0.20f, 0.25f, 0.30f,
0.35f, 0.40f, 0.45f, 0.50f, 0.55f, 0.60f, 0.65f,
0.70f, 0.75f, 0.80f, 0.85f, 0.90f, 0.95f, 1.00f
}
},
{ // MaxLOD-1 - MinLOD-1
{
0.00f, 0.05f, 0.10f, 0.15f, 0.20f, 0.25f, 0.30f,
0.35f, 0.40f, 0.45f, 0.50f, 0.55f, 0.60f, 0.65f,
0.70f, 0.75f, 0.80f, 0.85f, 0.90f, 0.95f, 1.00f
}
},
{ // MaxLOD-0 - MinLOD-0
{
0.00f, 0.05f, 0.10f, 0.15f, 0.20f, 0.25f, 0.30f,
0.35f, 0.40f, 0.45f, 0.50f, 0.55f, 0.60f, 0.65f,
0.70f, 0.75f, 0.80f, 0.85f, 0.90f, 0.95f, 1.00f
}
}
},
{ // Joint group 1
{ // MaxLOD-0 - MaxLOD-1
{
0.01f, 0.02f, 0.03f, 0.04f, 0.05f,
0.06f, 0.07f, 0.08f, 0.09f, 0.10f,
0.11f, 0.12f, 0.13f, 0.14f, 0.15f,
0.16f, 0.17f, 0.18f, 0.19f, 0.20f
},
{
0.01f, 0.02f, 0.03f, 0.04f, 0.05f,
0.06f, 0.07f, 0.08f, 0.09f, 0.10f
}
},
{ // MaxLOD-1 - MinLOD-1
{
0.01f, 0.02f, 0.03f, 0.04f, 0.05f,
0.06f, 0.07f, 0.08f, 0.09f, 0.10f
}
},
{ // MaxLOD-0 - MinLOD-0
{
0.01f, 0.02f, 0.03f, 0.04f, 0.05f,
0.06f, 0.07f, 0.08f, 0.09f, 0.10f,
0.11f, 0.12f, 0.13f, 0.14f, 0.15f,
0.16f, 0.17f, 0.18f, 0.19f, 0.20f
}
}
},
{ // Joint group 2
{ // MaxLOD-0 - MaxLOD-1
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f,
0.75f, 0.80f, 0.86f, 0.91f
},
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f
}
},
{ // MaxLOD-1 - MinLOD-1
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f
}
},
{ // MaxLOD-0 - MinLOD-0
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f,
0.75f, 0.80f, 0.86f, 0.91f
}
}
},
{ // Joint group 3
{ // MaxLOD-0 - MaxLOD-1
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f,
0.75f, 0.80f, 0.86f, 0.91f
},
{
}
},
{ // MaxLOD-1 - MinLOD-1
{
}
},
{ // MaxLOD-0 - MinLOD-0
{
0.31f, 0.36f, 0.42f, 0.47f,
0.53f, 0.58f, 0.64f, 0.69f,
0.75f, 0.80f, 0.86f, 0.91f
}
}
}
};
const pma::Vector<pma::Vector<pma::Matrix<std::uint16_t> > > DecodedV23::jointGroupJointIndices = {
{ // Joint Group 0
{ // MaxLOD-0 - MaxLOD-1
{0},
{0}
},
{ // MaxLOD-1 - MinLOD-1
{0}
},
{ // MaxLOD-0 - MinLOD-0
{0}
}
},
{ // Joint Group 1
{ // MaxLOD-0 - MaxLOD-1
{2, 4},
{2}
},
{ // MaxLOD-1 - MinLOD-1
{2}
},
{ // MaxLOD-0 - MinLOD-0
{2, 4}
}
},
{ // Joint Group 2
{ // MaxLOD-0 - MaxLOD-1
{6, 7},
{6}
},
{ // MaxLOD-1 - MinLOD-1
{4}
},
{ // MaxLOD-0 - MinLOD-0
{6, 7}
}
},
{ // Joint Group 3
{ // MaxLOD-0 - MaxLOD-1
{5, 7},
{}
},
{ // MaxLOD-1 - MinLOD-1
{}
},
{ // MaxLOD-0 - MinLOD-0
{5, 7}
}
}
};
// Behavior->BlendShapes
const pma::Matrix<std::uint16_t> DecodedV23::blendShapeLODs = {
{
{7, 4}, // MaxLOD-0 - MaxLOD-1
{4}, // MaxLOD-1 - MinLOD-1
{7} // MaxLOD-0 - MinLOD-0
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::blendShapeInputIndices = {
{ // MaxLOD-0 - MaxLOD-1
{0, 1, 2, 3, 6, 7, 8},
{0, 1, 2, 3}
},
{ // MaxLOD-1 - MinLOD-1
{0, 1, 2, 3}
},
{ // MaxLOD-0 - MinLOD-0
{0, 1, 2, 3, 6, 7, 8}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::blendShapeOutputIndices = {
{ // MaxLOD-0 - MaxLOD-1
{0, 1, 2, 3, 6, 7, 8},
{0, 1, 2, 3}
},
{ // MaxLOD-1 - MinLOD-1
{0, 1, 2, 3}
},
{ // MaxLOD-0 - MinLOD-0
{0, 1, 2, 3, 6, 7, 8}
}
};
// Behavior->AnimatedMaps
const pma::Vector<std::uint16_t> DecodedV23::animatedMapCount = {
10, // MaxLOD-0 - MaxLOD-1
4, // MaxLOD-1 - MinLOD-1
10 // MaxLOD-0 - MinLOD-0
};
const pma::Matrix<std::uint16_t> DecodedV23::animatedMapLODs = {
{
{15, 6}, // MaxLOD-0 - MaxLOD-1
{6}, // MaxLOD-1 - MinLOD-1
{15} // MaxLOD-0 - MinLOD-0
}
};
// Geometry
const pma::Vector<std::uint32_t> DecodedV23::meshCount = {
3u, // MaxLOD-0 - MaxLOD-1
1u, // MaxLOD-1 - MinLOD-1
2u // MaxLOD-0 - MinLOD-0
};
const pma::Vector<pma::Matrix<Vector3> > DecodedV23::vertexPositions = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
},
{ // Mesh-2
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
}
}
};
const pma::Vector<pma::Matrix<TextureCoordinate> > DecodedV23::vertexTextureCoordinates = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{7.0f, 7.0f},
{8.0f, 8.0f},
{9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f},
{5.0f, 5.0f},
{6.0f, 6.0f}
},
{ // Mesh-2
{1.0f, 1.0f},
{2.0f, 2.0f},
{3.0f, 3.0f}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{1.0f, 1.0f},
{2.0f, 2.0f},
{3.0f, 3.0f}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{7.0f, 7.0f},
{8.0f, 8.0f},
{9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f},
{5.0f, 5.0f},
{6.0f, 6.0f}
}
}
};
const pma::Vector<pma::Matrix<Vector3> > DecodedV23::vertexNormals = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
},
{ // Mesh-2
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
},
{ // Mesh-1
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
}
}
};
const pma::Vector<pma::Matrix<VertexLayout> > DecodedV23::vertexLayouts = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
},
{ // Mesh-1
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
},
{ // Mesh-2
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
},
{ // Mesh-1
{0, 0, 0},
{1, 1, 1},
{2, 2, 2}
}
}};
const pma::Matrix<pma::Matrix<std::uint32_t> > DecodedV23::faces = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{0, 1, 2}
},
{ // Mesh-1
{0, 1, 2}
},
{ // Mesh-2
{0, 1, 2}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{0, 1, 2}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{0, 1, 2}
},
{ // Mesh-1
{0, 1, 2}
}
}};
const pma::Matrix<std::uint16_t> DecodedV23::maxInfluencePerVertex = {
{ // MaxLOD-0 - MaxLOD-1
8u, // Mesh-0
8u, // Mesh-1
8u // Mesh-2
},
{ // MaxLOD-1 - MinLOD-1
8u // Mesh-0 (Mesh-2 under MaxLOD-0)
},
{ // MaxLOD-0 - MinLOD-0
8u, // Mesh-0
8u // Mesh-1
}
};
const pma::Matrix<pma::Matrix<float> > DecodedV23::skinWeightsValues = {
{ // MaxLOD-0 - MinLOD-1
{ // Mesh-0
{0.7f, 0.1f, 0.2f},
{0.5f, 0.5f},
{0.4f, 0.6f}
},
{ // Mesh-1
{0.4f, 0.3f, 0.3f},
{0.8f, 0.2f},
{0.1f, 0.9f}
},
{ // Mesh-2
{0.1f, 0.3f, 0.6f},
{0.3f, 0.7f},
{0.2f, 0.8f}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{0.1f, 0.3f, 0.6f},
{1.0f}, // 0.3f normalized to 1.0f
{1.0f} // 0.8f normalized to 1.0f
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{0.7f, 0.1f, 0.2f},
{0.5f, 0.5f},
{0.4f, 0.6f}
},
{ // Mesh-1
{0.4f, 0.3f, 0.3f},
{0.8f, 0.2f},
{0.1f, 0.9f}
}
}
};
const pma::Matrix<pma::Matrix<std::uint16_t> > DecodedV23::skinWeightsJointIndices = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{0, 1, 2},
{3, 4},
{5, 6}
},
{ // Mesh-1
{0, 1, 2},
{3, 4},
{5, 6}
},
{ // Mesh-2
{0, 1, 2},
{3, 4},
{5, 6}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{0, 1, 2},
{3},
{4}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{0, 1, 2},
{3, 4},
{5, 6}
},
{ // Mesh-1
{0, 1, 2},
{3, 4},
{5, 6}
}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::correctiveBlendShapeIndices = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
2
},
{ // Mesh-1
2
},
{ // Mesh-2
2, 3
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
2
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
2
},
{ // Mesh-1
2
}
}
};
const pma::Matrix<pma::Matrix<Vector3> > DecodedV23::correctiveBlendShapeDeltas = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{ // Blendshape-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // Mesh-1
{ // Blendshape-0
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
}
},
{ // Mesh-2
{ // Blendshape-0
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
},
{ // Blendshape-1
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f}
}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{ // Blendshape-0
{1.0f, 1.0f, 1.0f},
{2.0f, 2.0f, 2.0f},
{3.0f, 3.0f, 3.0f}
}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{ // Blendshape-0
{7.0f, 7.0f, 7.0f},
{8.0f, 8.0f, 8.0f},
{9.0f, 9.0f, 9.0f}
}
},
{ // Mesh-1
{ // Blendshape-0
{4.0f, 4.0f, 4.0f},
{5.0f, 5.0f, 5.0f},
{6.0f, 6.0f, 6.0f}
}
}
}
};
const pma::Matrix<pma::Matrix<std::uint32_t> > DecodedV23::correctiveBlendShapeVertexIndices = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{0, 1, 2}, // Blendshape-0
},
{ // Mesh-1
{0, 1, 2}, // Blendshape-0
},
{ // Mesh-2
{0, 1, 2}, // Blendshape-0
{0, 2} // Blendshape-1
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{0, 1, 2} // Blendshape-0
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{0, 1, 2}, // Blendshape-0
},
{ // Mesh-1
{0, 1, 2}, // Blendshape-0
}
}
};
// Machine learned behavior
const pma::Vector<pma::String<char> > DecodedV23::mlControlNames = {
"MA", "MB", "MC", "MD", "ME", "MF", "MG", "MH", "MI"
};
const pma::Matrix<std::uint16_t> DecodedV23::neuralNetworkIndicesPerLOD = {
{ // MaxLOD-0 - MaxLOD-1
0, // Mesh-0 Region-0
1, // Mesh-0 Region-1
2, // Mesh-1 Region-0
3, // Mesh-1 Region-1
4, // Mesh-2 Region-0
5 // Mesh-2 Region-1
},
{ // MaxLOD-1 - MinLOD-1
0, // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
1 // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
},
{ // MaxLOD-0 - MinLOD-0
0, // Mesh-0 Region-0
1, // Mesh-0 Region-1
2, // Mesh-1 Region-0
3 // Mesh-1 Region-1
}
};
const DecodedV23::VectorOfCharStringMatrix DecodedV23::regionNames = {
{ // MaxLOD-0 - MinLOD-1
{ // Mesh-0
"RA", "RB"
},
{ // Mesh-1
"RC", "RD"
},
{ // Mesh-2
"RE", "RF"
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
"RE", "RF"
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
"RA", "RB"
},
{ // Mesh-1
"RC", "RD"
}
}
};
const pma::Matrix<pma::Matrix<std::uint16_t> > DecodedV23::neuralNetworkIndicesPerMeshRegion = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0
{ // Region-0
0
},
{ // Region-1
1
}
},
{ // Mesh-1
{ // Region-0
2
},
{ // Region-1
3
}
},
{ // Mesh-2
{ // Region-0
4
},
{ // Region-1
5
}
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0)
{ // Region-0
0 // (4 under MaxLOD-0)
},
{ // Region-1
1 // (5 under MaxLOD-0)
}
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0
{ // Region-0
0
},
{ // Region-1
1
}
},
{ // Mesh-1
{ // Region-0
2
},
{ // Region-1
3
}
}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::neuralNetworkInputIndices = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
0, 1
},
{ // Mesh-0 Region-1
2, 3
},
{ // Mesh-1 Region-0
4, 5
},
{ // Mesh-1 Region-1
6, 7
},
{ // Mesh-2 Region-0
8, 0
},
{ // Mesh-2 Region-1
4, 7
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
8, 0
},
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
4, 7
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
0, 1
},
{ // Mesh-0 Region-1
2, 3
},
{ // Mesh-1 Region-0
4, 5
},
{ // Mesh-1 Region-1
6, 7
}
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::neuralNetworkOutputIndices = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
9
},
{ // Mesh-0 Region-1
10
},
{ // Mesh-1 Region-0
11
},
{ // Mesh-1 Region-1
12
},
{ // Mesh-2 Region-0
13
},
{ // Mesh-2 Region-1
14
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
13
},
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
14
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
9
},
{ // Mesh-0 Region-1
10
},
{ // Mesh-1 Region-0
11
},
{ // Mesh-1 Region-1
12
}
}
};
const pma::Matrix<std::uint16_t> DecodedV23::neuralNetworkLayerCount = {
{ // MaxLOD-0 - MaxLOD-1
2, // Mesh-0 Region-0
2, // Mesh-0 Region-1
2, // Mesh-1 Region-0
2, // Mesh-1 Region-1
2, // Mesh-2 Region-0
2 // Mesh-2 Region-1
},
{ // MaxLOD-1 - MinLOD-1
2, // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
2 // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
},
{ // MaxLOD-0 - MinLOD-0
2, // Mesh-0 Region-0
2, // Mesh-0 Region-1
2, // Mesh-1 Region-0
2 // Mesh-1 Region-1
}
};
const pma::Vector<pma::Matrix<std::uint16_t> > DecodedV23::neuralNetworkActivationFunction = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
1, 1
},
{ // Mesh-0 Region-1
1, 1
},
{ // Mesh-1 Region-0
1, 1
},
{ // Mesh-1 Region-1
1, 1
},
{ // Mesh-2 Region-0
1, 1
},
{ // Mesh-2 Region-1
1, 1
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
1, 1
},
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
1, 1
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
1, 1
},
{ // Mesh-0 Region-1
1, 1
},
{ // Mesh-1 Region-0
1, 1
},
{ // Mesh-1 Region-1
1, 1
}
}
};
const pma::Matrix<pma::Matrix<float> > DecodedV23::neuralNetworkActivationFunctionParameters = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
{0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-0 Region-1
{1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-1 Region-0
{1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-1 Region-1
{0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-2 Region-0
{0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-2 Region-1
{1.0f}, // Layer-0
{1.0f} // Layer-1
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
{0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
{1.0f}, // Layer-0
{1.0f} // Layer-1
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
{0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-0 Region-1
{1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-1 Region-0
{1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-1 Region-1
{0.5f}, // Layer-0
{0.5f} // Layer-1
}
}
};
const pma::Matrix<pma::Matrix<float> > DecodedV23::neuralNetworkBiases = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-0 Region-1
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-1 Region-0
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-1 Region-1
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-2 Region-0
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-2 Region-1
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-1
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
},
{ // Mesh-0 Region-1
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-1 Region-0
{0.5f, 0.5f}, // Layer-0
{0.5f} // Layer-1
},
{ // Mesh-1 Region-1
{1.0f, 1.0f}, // Layer-0
{1.0f} // Layer-1
}
}
};
const pma::Matrix<pma::Matrix<float> > DecodedV23::neuralNetworkWeights = {
{ // MaxLOD-0 - MaxLOD-1
{ // Mesh-0 Region-0
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
},
{ // Mesh-0 Region-1
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
},
{ // Mesh-1 Region-0
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
},
{ // Mesh-1 Region-1
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
},
{ // Mesh-2 Region-0
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
},
{ // Mesh-2 Region-1
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
}
},
{ // MaxLOD-1 - MinLOD-1
{ // Mesh-0 (Mesh-2 under MaxLOD-0) Region-0
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
},
{ // Mesh-0 Region-1
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
}
},
{ // MaxLOD-0 - MinLOD-0
{ // Mesh-0 Region-0
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
},
{ // Mesh-0 Region-1
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
},
{ // Mesh-1 Region-0
{1.0f, 1.0f, 1.0f, 1.0f}, // Layer-0
{1.0f, 1.0f} // Layer-1
},
{ // Mesh-1 Region-1
{0.5f, 0.5f, 0.5f, 0.5f}, // Layer-0
{0.5f, 0.5f} // Layer-1
}
}
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
std::size_t DecodedV23::lodConstraintToIndex(std::uint16_t maxLOD, std::uint16_t minLOD) {
// Relies on having only TWO available LODs (0, 1)
return (minLOD == 1u ? maxLOD : 2ul);
}
RawJoints DecodedV23::getJoints(std::uint16_t currentMaxLOD, std::uint16_t currentMinLOD, pma::MemoryResource* memRes) {
const auto srcIndex = lodConstraintToIndex(currentMaxLOD, currentMinLOD);
RawJoints joints{memRes};
joints.rowCount = jointRowCount[srcIndex];
joints.colCount = jointColumnCount;
for (std::size_t i = 0ul; i < jointGroupLODs.size(); ++i) {
RawJointGroup jntGrp{memRes};
jntGrp.lods.assign(jointGroupLODs[i][srcIndex].begin(),
jointGroupLODs[i][srcIndex].end());
jntGrp.inputIndices.assign(jointGroupInputIndices[i][srcIndex][0ul].begin(),
jointGroupInputIndices[i][srcIndex][0ul].end());
jntGrp.outputIndices.assign(jointGroupOutputIndices[i][srcIndex][0ul].begin(),
jointGroupOutputIndices[i][srcIndex][0ul].end());
jntGrp.values.assign(jointGroupValues[i][srcIndex][0ul].begin(),
jointGroupValues[i][srcIndex][0ul].end());
jntGrp.jointIndices.assign(jointGroupJointIndices[i][srcIndex][0ul].begin(),
jointGroupJointIndices[i][srcIndex][0ul].end());
joints.jointGroups.push_back(std::move(jntGrp));
}
return joints;
}
RawBlendShapeChannels DecodedV23::getBlendShapes(std::uint16_t currentMaxLOD,
std::uint16_t currentMinLOD,
pma::MemoryResource* memRes) {
RawBlendShapeChannels blendShapes{memRes};
const auto srcIndex = lodConstraintToIndex(currentMaxLOD, currentMinLOD);
blendShapes.lods.assign(blendShapeLODs[srcIndex].begin(),
blendShapeLODs[srcIndex].end());
blendShapes.inputIndices.assign(blendShapeInputIndices[srcIndex][0ul].begin(),
blendShapeInputIndices[srcIndex][0ul].end());
blendShapes.outputIndices.assign(blendShapeOutputIndices[srcIndex][0ul].begin(),
blendShapeOutputIndices[srcIndex][0ul].end());
return blendShapes;
}
RawConditionalTable DecodedV23::getConditionals(std::uint16_t currentMaxLOD,
std::uint16_t currentMinLOD,
pma::MemoryResource* memRes) {
RawConditionalTable conditionals{memRes};
const auto srcIndex = lodConstraintToIndex(currentMaxLOD, currentMinLOD);
conditionals.inputIndices.assign(conditionalInputIndices[srcIndex][0ul].begin(),
conditionalInputIndices[srcIndex][0ul].end());
conditionals.outputIndices.assign(conditionalOutputIndices[srcIndex][0ul].begin(),
conditionalOutputIndices[srcIndex][0ul].end());
conditionals.fromValues.assign(conditionalFromValues[srcIndex][0ul].begin(),
conditionalFromValues[srcIndex][0ul].end());
conditionals.toValues.assign(conditionalToValues[srcIndex][0ul].begin(),
conditionalToValues[srcIndex][0ul].end());
conditionals.slopeValues.assign(conditionalSlopeValues[srcIndex][0ul].begin(),
conditionalSlopeValues[srcIndex][0ul].end());
conditionals.cutValues.assign(conditionalCutValues[srcIndex][0ul].begin(),
conditionalCutValues[srcIndex][0ul].end());
return conditionals;
}
RawAnimatedMaps DecodedV23::getAnimatedMaps(std::uint16_t currentMaxLOD, std::uint16_t currentMinLOD,
pma::MemoryResource* memRes) {
RawAnimatedMaps animatedMaps{memRes};
const auto srcIndex = lodConstraintToIndex(currentMaxLOD, currentMinLOD);
animatedMaps.lods.assign(animatedMapLODs[srcIndex].begin(),
animatedMapLODs[srcIndex].end());
animatedMaps.conditionals = getConditionals(currentMaxLOD, currentMinLOD, memRes);
return animatedMaps;
}
} // namespace dna