Files
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

29 lines
711 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ChaosClothEditor : ModuleRules
{
public ChaosClothEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"ClothingSystemEditorInterface",
"SlateCore",
"Slate",
"Persona",
"ChaosCloth",
"EditorFramework",
"UnrealEd",
"Engine",
"DetailCustomizations",
"CoreUObject",
"InputCore",
}
);
SetupModulePhysicsSupport(Target);
}
}