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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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647 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ChaosClothAsset/EnableUVResizingNode.h"
#include "Chaos/CollectionPropertyFacade.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(EnableUVResizingNode)
FChaosClothAssetEnableUVResizingNode::FChaosClothAssetEnableUVResizingNode(const UE::Dataflow::FNodeParameters& InParam, FGuid InGuid)
: FChaosClothAssetSimulationBaseConfigNode(InParam, InGuid)
{
RegisterCollectionConnections();
}
void FChaosClothAssetEnableUVResizingNode::AddProperties(FPropertyHelper& PropertyHelper) const
{
PropertyHelper.SetPropertyBool(TEXT("EnableUVResizing"), true, {}, ECollectionPropertyFlags::None);
}