Files
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

38 lines
674 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ConcertClient : ModuleRules
{
public ConcertClient(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject", // FH: Can we do without at some point?
"ConcertTransport",
"Serialization",
"Concert"
}
);
PublicIncludePathModuleNames.AddRange(
new string[]
{
"ConcertTransport",
"Concert",
"GameplayTags",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"GameplayTags",
"Engine"
}
);
}
}
}