38 lines
674 B
C#
38 lines
674 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class ConcertClient : ModuleRules
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{
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public ConcertClient(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject", // FH: Can we do without at some point?
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"ConcertTransport",
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"Serialization",
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"Concert"
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}
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);
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PublicIncludePathModuleNames.AddRange(
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new string[]
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{
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"ConcertTransport",
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"Concert",
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"GameplayTags",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"GameplayTags",
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"Engine"
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}
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);
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}
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}
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}
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