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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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446 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Factories/Factory.h"
#include "NamingTokensFactory.generated.h"
UCLASS(MinimalAPI)
class UNamingTokensFactory : public UFactory
{
GENERATED_BODY()
public:
UNamingTokensFactory();
virtual UObject* FactoryCreateNew(UClass* InClass, UObject* InParent, FName InName, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override;
};