19 lines
309 B
C#
19 lines
309 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class BackChannel : ModuleRules
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{
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public BackChannel( ReadOnlyTargetRules Target ) : base( Target )
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{
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PrivateDependencyModuleNames.AddRange
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(
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new string[] {
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"Core",
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"Sockets",
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"Networking"
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}
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);
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}
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}
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