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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

31 lines
798 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "ConversationSideEffectNode.h"
#include "ConversationContext.h"
#include "Engine/World.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(ConversationSideEffectNode)
void UConversationSideEffectNode::CauseSideEffect(const FConversationContext& Context) const
{
TGuardValue<decltype(EvalWorldContextObj)> Swapper(EvalWorldContextObj, Context.GetWorld());
if (Context.IsServerContext())
{
ServerCauseSideEffect(Context);
}
if (Context.IsClientContext())
{
ClientCauseSideEffect(Context);
}
}
void UConversationSideEffectNode::ServerCauseSideEffect_Implementation(const FConversationContext& Context) const
{
}
void UConversationSideEffectNode::ClientCauseSideEffect_Implementation(const FConversationContext& Context) const
{
}