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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

32 lines
677 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class HairStrandsMutableEditor : ModuleRules
{
public HairStrandsMutableEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add(ModuleDirectory + "/Private");
PublicIncludePaths.Add(ModuleDirectory + "/Public");
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"CustomizableObjectEditor",
"MutableTools",
"MutableRuntime"
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"HairStrandsMutable",
"HairStrandsCore",
});
}
}
}