Files
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

41 lines
754 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MoverCVDEditor : ModuleRules
{
public MoverCVDEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core"
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"ApplicationCore",
"ChaosVD",
"ChaosVDData",
"ChaosVDRuntime",
"CoreUObject",
"EditorWidgets",
"Engine",
"Mover",
"MoverCVDData",
"Projects",
"Slate",
"SlateCore",
"ToolMenus",
"TraceServices",
"TypedElementFramework",
"UnrealEd",
}
);
SetupModulePhysicsSupport(Target);
SetupModuleChaosVisualDebuggerSupport(Target);
}
}