Files
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

32 lines
767 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class MoverMassIntegration : ModuleRules
{
public MoverMassIntegration(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Mover",
"MassActors",
"MassEntity",
"MassSpawner",
"MassCommon",
"MassMovement"
}
);
}
}