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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "PlainPropsTypes.h"
#include "Containers/ContainersFwd.h"
#include "Memory/MemoryFwd.h"
namespace PlainProps
{
class FSchemaBatchId;
struct FStructView;
[[nodiscard]] FSchemaBatchId ParseBatch(TArray64<uint8>& OutData, TArray<FStructView>& OutObjects, FUtf8StringView YamlView);
} // namespace PlainProps