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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

26 lines
407 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Curves/RichCurve.h"
#include "PVFloatRamp.generated.h"
USTRUCT(BlueprintType)
struct PROCEDURALVEGETATION_API FPVFloatRamp
{
GENERATED_BODY()
UPROPERTY()
FRichCurve EditorCurveData;
FRichCurve* GetRichCurve()
{
return &EditorCurveData;
}
const FRichCurve* GetRichCurveConst() const
{
return &EditorCurveData;
}
};