Files
UnrealEngine/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEmitterDetailsCustomization.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

32 lines
1.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IDetailCustomization.h"
class IDetailLayoutBuilder;
/*-----------------------------------------------------------------------------
FNiagaraEmitterDetails
-----------------------------------------------------------------------------*/
class FNiagaraEmitterDetails : public IDetailCustomization
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails(IDetailLayoutBuilder& InDetailLayout) override;
};
// customization for scalability mode
class FNiagaraEmitterScalabilityDetails : public IDetailCustomization
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails(IDetailLayoutBuilder& InDetailLayout) override;
};