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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

100 lines
3.3 KiB
C++

//// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "NiagaraNodeWithDynamicPins.h"
#include "EdGraphSchema_Niagara.h"
#include "NiagaraNodeIf.generated.h"
USTRUCT()
struct FPinGuidsForPath
{
GENERATED_USTRUCT_BODY()
FPinGuidsForPath()
: OutputPinGuid(FGuid())
, InputTruePinGuid(FGuid())
, InputFalsePinGuid(FGuid())
{
}
bool IsValid() const
{
return OutputPinGuid.IsValid() && InputTruePinGuid.IsValid() && InputFalsePinGuid.IsValid();
}
UPROPERTY()
FGuid OutputPinGuid;
UPROPERTY()
FGuid InputTruePinGuid;
UPROPERTY()
FGuid InputFalsePinGuid;
};
UCLASS(MinimalAPI)
class UNiagaraNodeIf : public UNiagaraNodeWithDynamicPins
{
GENERATED_UCLASS_BODY()
public:
/** Outputs of this branch. */
UPROPERTY()
TArray<FNiagaraVariable> OutputVars;
UPROPERTY(meta = (SkipForCompileHash = "true"))
TArray<FPinGuidsForPath> PathAssociatedPinGuids;
UPROPERTY(meta = (SkipForCompileHash = "true"))
FGuid ConditionPinGuid;
//~ Begin UObject Interface
virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
virtual void PostLoad() override;
//~ End UObject Interface
//~ Begin EdGraphNode Interface
virtual void AllocateDefaultPins() override;
virtual FText GetTooltipText() const override;
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
//~ End EdGraphNode Interface
//~ Begin UNiagaraNode Interface
virtual void Compile(FTranslator* Translator, TArray<int32>& Outputs) const override;
virtual bool RefreshFromExternalChanges() override;
virtual ENiagaraNumericOutputTypeSelectionMode GetNumericOutputTypeSelectionMode() const;
virtual void ResolveNumerics(const UEdGraphSchema_Niagara* Schema, bool bSetInline, TMap<TPair<FGuid, UEdGraphNode*>, FNiagaraTypeDefinition>* PinCache);
virtual bool AllowExternalPinTypeChanges(const UEdGraphPin* InGraphPin) const override;
virtual bool AllowNiagaraTypeForPinTypeChange(const FNiagaraTypeDefinition& InType, UEdGraphPin* Pin) const override;
virtual bool OnNewPinTypeRequested(UEdGraphPin* PinToChange, FNiagaraTypeDefinition NewType) override;
//~ End UNiagaraNode Interface
protected:
/** Helper function to create a variable to add to the OutputVars and FGuid to add to PathAssociatedPinGuids. */
FGuid AddOutput(FNiagaraTypeDefinition Type, const FName& Name);
void ChangeOutputType(UEdGraphPin* OutputPin, FNiagaraTypeDefinition TypeDefinition);
/** Helper to get a pin in the pins list by GUID */
const UEdGraphPin* GetPinByGuid(const FGuid& InGuid) const;
//~ Begin EdGraphNode Interface
virtual void OnPinRemoved(UEdGraphPin* PinToRemove) override;
//~ End EdGraphNode Interface
//~ Begin UNiagaraNodeWithDynamicPins Interface
virtual void OnNewTypedPinAdded(UEdGraphPin*& NewPin) override;
virtual void OnPinRenamed(UEdGraphPin* RenamedPin, const FString& OldName) override;
virtual bool CanRenamePin(const UEdGraphPin* Pin) const override;
virtual bool CanRemovePin(const UEdGraphPin* Pin) const override;
virtual bool CanMovePin(const UEdGraphPin* Pin, int32 DirectionToMove) const override { return false; }
virtual bool AllowNiagaraTypeForAddPin(const FNiagaraTypeDefinition& InType) const override;
//~ End UNiagaraNodeWithDynamicPins Interface
private:
static const FString InputTruePinSuffix;
static const FString InputFalsePinSuffix;
static const FName ConditionPinName;
};