Files
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

42 lines
696 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.IO;
using System.Linq;
namespace UnrealBuildTool.Rules
{
public class USDTests : ModuleRules
{
public USDTests(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"UnrealUSDWrapper",
"USDClasses",
"USDSchemas",
"USDStage",
"USDUtilities",
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"BlueprintGraph",
"UnrealEd",
}
);
}
UnrealUSDWrapper.CheckAndSetupUsdSdk(Target, this);
}
}
}