Files
UnrealEngine/Engine/Plugins/Interchange/Editor/Source/Utilities/InterchangeEditorUtilities.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

32 lines
559 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class InterchangeEditorUtilities : ModuleRules
{
public InterchangeEditorUtilities(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"InterchangeCore",
"InterchangeEngine"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"DesktopPlatform",
"Slate",
"SlateCore",
"UnrealEd"
}
);
}
}
}