Files
UnrealEngine/Engine/Plugins/Interchange/Runtime/Source/FactoryNodes/InterchangeFactoryNodes.Build.cs
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

36 lines
686 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class InterchangeFactoryNodes : ModuleRules
{
public InterchangeFactoryNodes(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"CinematicCamera",
"Core",
"CoreUObject",
"Engine",
"InterchangeCommon",
"InterchangeCore",
"InterchangeEngine",
"InterchangeNodes",
"TextureUtilitiesCommon",
"VariantManagerContent",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"HairStrandsCore",
"GeometryCache",
"LevelSequence",
}
);
}
}
}