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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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624 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "InterchangePipelineBase.h"
class UInterchangeFactoryBaseNode;
class UInterchangeSourceNode;
namespace UE::Interchange::PipelineHelper
{
void ShowModalDialog(TSharedRef<SInterchangeBaseConflictWidget> ConflictWidget, const FText& Title, const FVector2D& WindowSize);
// Fills in the FactoryNode's SubPath custom attribute with the SourceNode's sub path prefixes and suffixes
INTERCHANGEPIPELINES_API bool FillSubPathFromSourceNode(UInterchangeFactoryBaseNode* FactoryNode, const UInterchangeSourceNode* SourceNode);
}