Files
UnrealEngine/Engine/Plugins/Media/D3D12VideoDecodersElectra/Source/Private/D3D12VideoDecodersElectraModule.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

34 lines
701 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "D3D12VideoDecodersElectraModule.h"
#include "VideoDecoder_D3D12.h"
#include "Modules/ModuleManager.h"
#define LOCTEXT_NAMESPACE "D3D12VideoDecodersElectraModule"
DEFINE_LOG_CATEGORY(LogD3D12VideoDecodersElectra);
class D3D12VideoDecodersElectraModule : public IModuleInterface
{
public:
void StartupModule() override
{
FD3D12VideoDecoder::Startup();
}
void ShutdownModule() override
{
FD3D12VideoDecoder::Shutdown();
}
bool SupportsDynamicReloading() override
{
// Codec could still be in use
return false;
}
};
IMPLEMENT_MODULE(D3D12VideoDecodersElectraModule, D3D12VideoDecodersElectra);
#undef LOCTEXT_NAMESPACE