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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

41 lines
725 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ImgMediaEngine : ModuleRules
{
public ImgMediaEngine(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"MediaAssets",
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
});
// Are we using the engine?
if (Target.bCompileAgainstEngine)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"CoreUObject",
"Engine",
});
}
// Are we using the editor?
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"UnrealEd",
});
}
}
}
}