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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

27 lines
810 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AudioSource.h"
#include "EpicRtcTrack.h"
#include "Templates/SharedPointer.h"
#include "epic_rtc/core/audio/audio_track.h"
#define UE_API PIXELSTREAMING2RTC_API
namespace UE::PixelStreaming2
{
class FEpicRtcAudioSource : public FAudioSource, public TEpicRtcTrack<EpicRtcAudioTrackInterface>
{
public:
static UE_API TSharedPtr<FEpicRtcAudioSource> Create(TRefCountPtr<EpicRtcAudioTrackInterface> InTrack, TSharedPtr<class FEpicRtcAudioCapturer> InCapturer);
UE_API virtual void OnAudioBuffer(const int16_t* AudioData, int32 NumSamples, int32 NumChannels, const int32 SampleRate);
private:
UE_API FEpicRtcAudioSource(TRefCountPtr<EpicRtcAudioTrackInterface> InTrack);
};
} // namespace UE::PixelStreaming2
#undef UE_API