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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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477 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Templates/SharedPointer.h"
#include "UObject/WeakObjectPtr.h"
#define UE_API METAHUMANSEQUENCER_API
class FMetaHumanSequencerPlaybackContext
: public TSharedFromThis<FMetaHumanSequencerPlaybackContext>
{
public:
UE_API UObject* GetPlaybackContext() const;
private:
UE_API class UWorld* ComputePlaybackContext() const;
mutable TWeakObjectPtr<class UWorld> WeakCurrentContext;
};
#undef UE_API