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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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560 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Widgets/SCompoundWidget.h"
#define UE_API CUSTOMIZABLEOBJECTEDITOR_API
struct FGeometry;
class SCustomizableObjectSystemVersion : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SCustomizableObjectSystemVersion)
{}
SLATE_END_ARGS()
/** */
UE_API void Construct( const FArguments& InArgs );
public:
// SWidget interface
UE_API void Tick( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) override;
private:
};
#undef UE_API