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UnrealEngine/Engine/Plugins/NNE/NNERuntimeORT/Source/ThirdParty/Onnxruntime/onnxruntime-extensions_v0.13.0.tps
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>onnxruntime-extensions</Name>
<!-- Software Name and Version -->
<!-- Software Name: onnxruntime-extensions
Download Link: https://github.com/microsoft/onnxruntime-extensions/archive/94142d8391c9791ec71c38336436319a2d4ac7a0.zip
Version: 0.13.0
Notes: The onnxruntime library consists of header files and
dynamically linked libraries of which this software is part of. Both headers
and shared libraries will be added and used in the engine. While the headers
are compiled into the standalone application, the dynamic libraries are
distributed along with it. The software is thus used internally, by licensees
as well as end consumers.
-->
<Location>/Engine/Plugins/NNE/NNERuntimeORT/Source/ThirdParty/Onnxruntime/</Location>
<Function>The software is part of the Onnxruntime library, which is
used to run neural network inference through the onnx runtime backend and
also to optimize ML models.</Function>
<Eula>https://github.com/microsoft/onnxruntime-extensions/blob/94142d8391c9791ec71c38336436319a2d4ac7a0/LICENSE</Eula>
<RedistributeTo>
<EndUserGroup>Licensee</EndUserGroup>
<EndUserGroup>P4</EndUserGroup>
<EndUserGroup>Git</EndUserGroup>
</RedistributeTo>
<LicenseFolder>/Engine/Source/ThirdParty/Licenses</LicenseFolder>
</TpsData>