22 lines
629 B
C++
22 lines
629 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "PCGSpatialDataVisualization.h"
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#include "PCGEditorModule.h"
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#define UE_API PCGEDITOR_API
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class UPCGData;
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class FPCGBaseTextureDataVisualization : public IPCGSpatialDataVisualization
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{
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public:
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// ~Begin IPCGDataVisualization interface
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UE_API virtual TArray<TSharedPtr<FStreamableHandle>> LoadRequiredResources(const UPCGData* Data) const override;
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UE_API virtual FPCGSetupSceneFunc GetViewportSetupFunc(const UPCGSettingsInterface* SettingsInterface, const UPCGData* Data) const override;
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// ~End IPCGDataVisualization interface
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};
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#undef UE_API
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