Files
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

20 lines
547 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Details/PCGComponentDetails.h"
class IDetailCustomization;
class FPCGVolumeDetails : public FPCGComponentDetails
{
public:
static TSharedRef<IDetailCustomization> MakeInstance();
protected:
/** ~Begin FPCGComponentDetails interface */
virtual void GatherPCGComponentsFromSelection(const TArray<TWeakObjectPtr<UObject>>& InObjectSelected) override;
virtual bool AddDefaultProperties() const override { return false; }
/** ~End FPCGComponentDetails interface */
};