32 lines
713 B
C++
32 lines
713 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Widgets/DeclarativeSyntaxSupport.h"
|
|
#include "Widgets/SWidget.h"
|
|
#include "SGraphPin.h"
|
|
|
|
class SGameplayAttributeGraphPin : public SGraphPin
|
|
{
|
|
public:
|
|
SLATE_BEGIN_ARGS(SGameplayAttributeGraphPin) {}
|
|
SLATE_END_ARGS()
|
|
|
|
void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj);
|
|
|
|
//~ Begin SGraphPin Interface
|
|
virtual TSharedRef<SWidget> GetDefaultValueWidget() override;
|
|
//~ End SGraphPin Interface
|
|
|
|
void OnAttributeChanged(FProperty* SelectedAttribute);
|
|
|
|
FProperty* LastSelectedProperty;
|
|
|
|
private:
|
|
bool GetDefaultValueIsEnabled() const
|
|
{
|
|
return !GraphPinObj->bDefaultValueIsReadOnly;
|
|
}
|
|
};
|