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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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1.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "SGeometryCacheTimelineOverlay.h"
#include "GeometryCacheTimeSliderController.h"
#include "HAL/PlatformCrt.h"
#include "Misc/Optional.h"
class FSlateRect;
class FWidgetStyle;
struct FGeometry;
int32 SGeometryCacheTimelineOverlay::OnPaint(const FPaintArgs& Args, const FGeometry& AllottedGeometry, const FSlateRect& MyCullingRect, FSlateWindowElementList& OutDrawElements, int32 LayerId, const FWidgetStyle& InWidgetStyle, bool bParentEnabled) const
{
FPaintViewAreaArgs PaintArgs;
PaintArgs.bDisplayTickLines = bDisplayTickLines.Get();
PaintArgs.bDisplayScrubPosition = bDisplayScrubPosition.Get();
if (PaintPlaybackRangeArgs.IsSet())
{
PaintArgs.PlaybackRangeArgs = PaintPlaybackRangeArgs.Get();
}
TimeSliderController->OnPaintViewArea(AllottedGeometry, MyCullingRect, OutDrawElements, LayerId, ShouldBeEnabled(bParentEnabled), PaintArgs);
return SCompoundWidget::OnPaint(Args, AllottedGeometry, MyCullingRect, OutDrawElements, LayerId, InWidgetStyle, bParentEnabled);
}