57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Kismet/BlueprintFunctionLibrary.h"
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#include "OpenXRCore.h"
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#include "OpenXRBlueprintFunctionLibrary.generated.h"
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class FOpenXRHMD;
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UENUM(BlueprintType)
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enum class EOpenXREnvironmentBlendMode : uint8
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{
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None = 0,
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Opaque = XR_ENVIRONMENT_BLEND_MODE_OPAQUE,
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Additive = XR_ENVIRONMENT_BLEND_MODE_ADDITIVE,
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AlphaBlend = XR_ENVIRONMENT_BLEND_MODE_ALPHA_BLEND,
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};
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UCLASS()
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class OPENXRHMD_API UOpenXRBlueprintFunctionLibrary : public UBlueprintFunctionLibrary
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{
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GENERATED_UCLASS_BODY()
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/**
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* Sets the OpenXR environment blend mode.
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*
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* @param NewBlendMode The new blend mode to be set, if supported.
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*/
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UFUNCTION(BlueprintCallable, Category="OpenXR|Passthrough")
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static void SetEnvironmentBlendMode(EOpenXREnvironmentBlendMode NewBlendMode);
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/**
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* Gets the OpenXR environment blend mode that is currently in use.
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*/
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UFUNCTION(BlueprintCallable, Category="OpenXR|Passthrough")
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static EOpenXREnvironmentBlendMode GetEnvironmentBlendMode();
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/**
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* Gets the OpenXR runtime's supported environment blend modes, sorted in order from highest to lowest runtime preference.
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*/
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UFUNCTION(BlueprintCallable, Category="OpenXR|Passthrough")
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static TArray<EOpenXREnvironmentBlendMode> GetSupportedEnvironmentBlendModes();
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/**
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* Returns true if OpenXR composition layer inverted alpha is enabled.
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*/
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UFUNCTION(BlueprintCallable, Category="OpenXR|Passthrough")
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static bool IsCompositionLayerInvertedAlphaEnabled();
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private:
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static FOpenXRHMD* GetOpenXRHMD();
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};
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