Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Version/DisplayClusterICVFXCameraCustomVersion.h
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

28 lines
649 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Misc/Guid.h"
// Custom serialization version for UDisplayClusterICVFXCameraComponent
struct FDisplayClusterICVFXCameraCustomVersion
{
enum Type
{
// Before any version changes were made
BeforeCustomVersionWasAdded = 0,
UpdateChromakeyConfig = 1,
// -----<new versions can be added above this line>-------------------------------------------------
VersionPlusOne,
LatestVersion = VersionPlusOne - 1
};
// The GUID for this custom version number
const static FGuid GUID;
private:
FDisplayClusterICVFXCameraCustomVersion() {}
};