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Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

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612 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "DisplayClusterWarpStrings.h"
namespace UE::DisplayClusterWarpStrings
{
namespace InFrustumFit
{
namespace material
{
static constexpr const TCHAR* Name = TEXT("/nDisplay/Materials/Preview/M_InFrustumFitPreview");
namespace attr
{
static constexpr const TCHAR* GlobalScale = TEXT("GlobalScale");
static constexpr const TCHAR* GlobalForward = TEXT("GlobalForward");
static constexpr const TCHAR* GlobalRight = TEXT("GlobalRight");
static constexpr const TCHAR* GlobalUp = TEXT("GlobalUp");
}
}
}
};