Files
UnrealEngine/Engine/Source/Developer/CollectionManager/Private/CollectionManagerModule.cpp
Brandyn / Techy fcc1b09210 init
2026-04-04 15:40:51 -05:00

36 lines
793 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "CollectionManagerModule.h"
#include "CollectionManager.h"
#include "CollectionManagerConsoleCommands.h"
IMPLEMENT_MODULE( FCollectionManagerModule, CollectionManager );
DEFINE_LOG_CATEGORY(LogCollectionManager);
void FCollectionManagerModule::StartupModule()
{
CollectionManager = new FCollectionManager();
ConsoleCommands = new FCollectionManagerConsoleCommands(*this);
}
void FCollectionManagerModule::ShutdownModule()
{
if (CollectionManager != NULL)
{
delete CollectionManager;
CollectionManager = NULL;
}
if (ConsoleCommands != NULL)
{
delete ConsoleCommands;
ConsoleCommands = NULL;
}
}
ICollectionManager& FCollectionManagerModule::Get() const
{
check(CollectionManager);
return *CollectionManager;
}