15 lines
299 B
C++
15 lines
299 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
|
|
namespace Nanite
|
|
{
|
|
|
|
struct FIntermediateResources;
|
|
struct FInputAssemblyData;
|
|
|
|
bool AddAssemblyParts(FIntermediateResources& AssemblyResources, const FInputAssemblyData& AssemblyData);
|
|
|
|
} // namespace Nanite
|